public static void DrawRegionSwatch(Rect position, AnimationCurve curve, AnimationCurve curve2, Color color, Color bgColor, Rect curveRanges) { EditorGUIUtility.DrawCurveSwatchInternal(position, curve, curve2, null, null, color, bgColor, true, curveRanges, Color.clear, Color.clear); }
public static void DrawCurveSwatch(Rect position, AnimationCurve curve, SerializedProperty property, Color color, Color bgColor, Color topFillColor, Color bottomFillColor, Rect curveRanges) { EditorGUIUtility.DrawCurveSwatchInternal(position, curve, null, property, null, color, bgColor, true, curveRanges, topFillColor, bottomFillColor); }
public static void DrawRegionSwatch(Rect position, SerializedProperty property, SerializedProperty property2, Color color, Color bgColor, Rect curveRanges) { EditorGUIUtility.DrawCurveSwatchInternal(position, null, null, property, property2, color, bgColor, true, curveRanges, Color.clear, Color.clear); }
public static void DrawCurveSwatch(Rect position, AnimationCurve curve, SerializedProperty property, Color color, Color bgColor) { EditorGUIUtility.DrawCurveSwatchInternal(position, curve, null, property, null, color, bgColor, false, default(Rect), Color.clear, Color.clear); }