PropertiesField() static private method

static private PropertiesField ( GUIContent label, UnityEditor.SerializedProperty properties, GUIContent propertyLabels, float propertyLabelsWidth ) : void
label UnityEngine.GUIContent
properties UnityEditor.SerializedProperty
propertyLabels UnityEngine.GUIContent
propertyLabelsWidth float
return void
示例#1
0
        public override void OnInspectorGUI()
        {
            base.serializedObject.Update();
            if (base.targets.Length == 1)
            {
                this.DoToolbar();
            }
            this.m_ShowProbeModeRealtimeOptions.target = (this.reflectionProbeMode == ReflectionProbeMode.Realtime);
            this.m_ShowProbeModeCustomOptions.target   = (this.reflectionProbeMode == ReflectionProbeMode.Custom);
            EditorGUILayout.IntPopup(this.m_Mode, ReflectionProbeEditor.Styles.reflectionProbeMode, ReflectionProbeEditor.Styles.reflectionProbeModeValues, ReflectionProbeEditor.Styles.typeText, new GUILayoutOption[0]);
            if (!this.m_Mode.hasMultipleDifferentValues)
            {
                EditorGUI.indentLevel++;
                if (EditorGUILayout.BeginFadeGroup(this.m_ShowProbeModeCustomOptions.faded))
                {
                    EditorGUILayout.PropertyField(this.m_RenderDynamicObjects, ReflectionProbeEditor.Styles.renderDynamicObjects, new GUILayoutOption[0]);
                    EditorGUI.BeginChangeCheck();
                    EditorGUI.showMixedValue = this.m_CustomBakedTexture.hasMultipleDifferentValues;
                    UnityEngine.Object objectReferenceValue = EditorGUILayout.ObjectField(ReflectionProbeEditor.Styles.customCubemapText, this.m_CustomBakedTexture.objectReferenceValue, typeof(Cubemap), false, new GUILayoutOption[0]);
                    EditorGUI.showMixedValue = false;
                    if (EditorGUI.EndChangeCheck())
                    {
                        this.m_CustomBakedTexture.objectReferenceValue = objectReferenceValue;
                    }
                }
                EditorGUILayout.EndFadeGroup();
                if (EditorGUILayout.BeginFadeGroup(this.m_ShowProbeModeRealtimeOptions.faded))
                {
                    EditorGUILayout.PropertyField(this.m_RefreshMode, ReflectionProbeEditor.Styles.refreshMode, new GUILayoutOption[0]);
                    EditorGUILayout.PropertyField(this.m_TimeSlicingMode, ReflectionProbeEditor.Styles.timeSlicing, new GUILayoutOption[0]);
                    EditorGUILayout.Space();
                }
                EditorGUILayout.EndFadeGroup();
                EditorGUI.indentLevel--;
            }
            EditorGUILayout.Space();
            GUILayout.Label(ReflectionProbeEditor.Styles.runtimeSettingsHeader, new GUILayoutOption[0]);
            EditorGUI.indentLevel++;
            EditorGUILayout.PropertyField(this.m_Importance, ReflectionProbeEditor.Styles.importanceText, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_IntensityMultiplier, ReflectionProbeEditor.Styles.intensityText, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_BoxProjection, ReflectionProbeEditor.Styles.boxProjectionText, new GUILayoutOption[0]);
            bool flag  = SceneView.IsUsingDeferredRenderingPath();
            bool flag2 = flag && UnityEngine.Rendering.GraphicsSettings.GetShaderMode(BuiltinShaderType.DeferredReflections) != BuiltinShaderMode.Disabled;

            EditorGUI.BeginDisabledGroup(!flag2);
            EditorGUILayout.PropertyField(this.m_BlendDistance, ReflectionProbeEditor.Styles.blendDistanceText, new GUILayoutOption[0]);
            EditorGUI.EndDisabledGroup();
            if (EditorGUILayout.BeginFadeGroup(this.m_ShowBoxOptions.faded))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUILayout.PropertyField(this.m_BoxSize, ReflectionProbeEditor.Styles.sizeText, new GUILayoutOption[0]);
                EditorGUILayout.PropertyField(this.m_BoxOffset, ReflectionProbeEditor.Styles.centerText, new GUILayoutOption[0]);
                if (EditorGUI.EndChangeCheck())
                {
                    Vector3 vector3Value  = this.m_BoxOffset.vector3Value;
                    Vector3 vector3Value2 = this.m_BoxSize.vector3Value;
                    if (this.ValidateAABB(ref vector3Value, ref vector3Value2))
                    {
                        this.m_BoxOffset.vector3Value = vector3Value;
                        this.m_BoxSize.vector3Value   = vector3Value2;
                    }
                }
            }
            EditorGUILayout.EndFadeGroup();
            EditorGUI.indentLevel--;
            EditorGUILayout.Space();
            GUILayout.Label(ReflectionProbeEditor.Styles.captureCubemapHeaderText, new GUILayoutOption[0]);
            EditorGUI.indentLevel++;
            EditorGUILayout.IntPopup(this.m_Resolution, ReflectionProbeEditor.Styles.renderTextureSizes, ReflectionProbeEditor.Styles.renderTextureSizesValues, ReflectionProbeEditor.Styles.resolutionText, new GUILayoutOption[]
            {
                GUILayout.MinWidth(40f)
            });
            EditorGUILayout.PropertyField(this.m_HDR, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_ShadowDistance, new GUILayoutOption[0]);
            EditorGUILayout.IntPopup(this.m_ClearFlags, ReflectionProbeEditor.Styles.clearFlags, ReflectionProbeEditor.Styles.clearFlagsValues, ReflectionProbeEditor.Styles.clearFlagsText, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_BackgroundColor, ReflectionProbeEditor.Styles.backgroundColorText, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_CullingMask, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_UseOcclusionCulling, new GUILayoutOption[0]);
            EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, this.m_NearAndFarProperties, EditorGUI.s_NearAndFarLabels, 35f, new GUILayoutOption[0]);
            EditorGUI.indentLevel--;
            EditorGUILayout.Space();
            if (base.targets.Length == 1)
            {
                ReflectionProbe reflectionProbe = (ReflectionProbe)this.target;
                if (reflectionProbe.mode == ReflectionProbeMode.Custom && reflectionProbe.customBakedTexture != null)
                {
                    Cubemap cubemap = reflectionProbe.customBakedTexture as Cubemap;
                    if (cubemap && cubemap.mipmapCount == 1)
                    {
                        EditorGUILayout.HelpBox("No mipmaps in the cubemap, Smoothness value in Standard shader will be ignored.", MessageType.Warning);
                    }
                }
            }
            this.DoBakeButton();
            EditorGUILayout.Space();
            base.serializedObject.ApplyModifiedProperties();
        }
示例#2
0
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            if (targets.Length == 1)
            {
                DoToolbar();
            }

            m_ShowProbeModeRealtimeOptions.target = reflectionProbeMode == ReflectionProbeMode.Realtime;
            m_ShowProbeModeCustomOptions.target   = reflectionProbeMode == ReflectionProbeMode.Custom;

            // Bake/custom/realtime type
            EditorGUILayout.IntPopup(m_Mode, Styles.reflectionProbeMode, Styles.reflectionProbeModeValues, Styles.typeText);

            // We cannot show multiple different type controls
            if (!m_Mode.hasMultipleDifferentValues)
            {
                EditorGUI.indentLevel++;
                {
                    // Custom cubemap UI (Bake button and manual cubemap assignment)
                    if (EditorGUILayout.BeginFadeGroup(m_ShowProbeModeCustomOptions.faded))
                    {
                        EditorGUILayout.PropertyField(m_RenderDynamicObjects, Styles.renderDynamicObjects);

                        EditorGUI.BeginChangeCheck();
                        EditorGUI.showMixedValue = m_CustomBakedTexture.hasMultipleDifferentValues;
                        var newCubemap = EditorGUILayout.ObjectField(Styles.customCubemapText, m_CustomBakedTexture.objectReferenceValue, typeof(Texture), false);
                        EditorGUI.showMixedValue = false;
                        if (EditorGUI.EndChangeCheck())
                        {
                            m_CustomBakedTexture.objectReferenceValue = newCubemap;
                        }
                    }
                    EditorGUILayout.EndFadeGroup();

                    // Realtime UI
                    if (EditorGUILayout.BeginFadeGroup(m_ShowProbeModeRealtimeOptions.faded))
                    {
                        EditorGUILayout.PropertyField(m_RefreshMode, Styles.refreshMode);
                        EditorGUILayout.PropertyField(m_TimeSlicingMode, Styles.timeSlicing);

                        EditorGUILayout.Space();
                    }
                    EditorGUILayout.EndFadeGroup();
                }
                EditorGUI.indentLevel--;
            }

            EditorGUILayout.Space();
            GUILayout.Label(Styles.runtimeSettingsHeader);

            EditorGUI.indentLevel++;
            {
                EditorGUILayout.PropertyField(m_Importance, Styles.importanceText);
                EditorGUILayout.PropertyField(m_IntensityMultiplier, Styles.intensityText);

                if (Rendering.EditorGraphicsSettings.GetCurrentTierSettings().reflectionProbeBoxProjection == false)
                {
                    using (new EditorGUI.DisabledScope(true))
                    {
                        EditorGUILayout.Toggle(Styles.boxProjectionText, false);
                    }
                }
                else
                {
                    EditorGUILayout.PropertyField(m_BoxProjection, Styles.boxProjectionText);
                }

                bool isDeferredRenderingPath = SceneView.IsUsingDeferredRenderingPath();
                bool isDeferredReflections   = isDeferredRenderingPath && (UnityEngine.Rendering.GraphicsSettings.GetShaderMode(BuiltinShaderType.DeferredReflections) != BuiltinShaderMode.Disabled);
                using (new EditorGUI.DisabledScope(!isDeferredReflections))
                {
                    EditorGUILayout.PropertyField(m_BlendDistance, Styles.blendDistanceText);
                }

                // Bounds editing (box projection bounds + the bounds that objects use to check if they should be affected by this reflection probe)
                if (EditorGUILayout.BeginFadeGroup(m_ShowBoxOptions.faded))
                {
                    EditorGUI.BeginChangeCheck();
                    EditorGUILayout.PropertyField(m_BoxSize, Styles.sizeText);
                    EditorGUILayout.PropertyField(m_BoxOffset, Styles.centerText);

                    if (EditorGUI.EndChangeCheck())
                    {
                        Vector3 center = m_BoxOffset.vector3Value;
                        Vector3 size   = m_BoxSize.vector3Value;
                        if (ValidateAABB(ref center, ref size))
                        {
                            m_BoxOffset.vector3Value = center;
                            m_BoxSize.vector3Value   = size;
                        }
                    }
                }
                EditorGUILayout.EndFadeGroup();
            }
            EditorGUI.indentLevel--;

            EditorGUILayout.Space();
            GUILayout.Label(Styles.captureCubemapHeaderText);

            EditorGUI.indentLevel++;
            {
                int[]        reflectionResolutionValuesArray = null;
                GUIContent[] reflectionResolutionTextArray   = null;
                GetResolutionArray(ref reflectionResolutionValuesArray, ref reflectionResolutionTextArray);

                EditorGUILayout.IntPopup(m_Resolution, reflectionResolutionTextArray, reflectionResolutionValuesArray, Styles.resolutionText, GUILayout.MinWidth(40));
                EditorGUILayout.PropertyField(m_HDR);
                EditorGUILayout.PropertyField(m_ShadowDistance);
                EditorGUILayout.IntPopup(m_ClearFlags, Styles.clearFlags, Styles.clearFlagsValues, Styles.clearFlagsText);
                EditorGUILayout.PropertyField(m_BackgroundColor, Styles.backgroundColorText);
                EditorGUILayout.PropertyField(m_CullingMask);
                EditorGUILayout.PropertyField(m_UseOcclusionCulling);
                EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, m_NearAndFarProperties, EditorGUI.s_NearAndFarLabels, EditorGUI.kNearFarLabelsWidth);
            }
            EditorGUI.indentLevel--;

            EditorGUILayout.Space();

            if (targets.Length == 1)
            {
                ReflectionProbe probe = (ReflectionProbe)target;
                if (probe.mode == ReflectionProbeMode.Custom && probe.customBakedTexture != null)
                {
                    Cubemap cubemap = probe.customBakedTexture as Cubemap;
                    if (cubemap && cubemap.mipmapCount == 1)
                    {
                        EditorGUILayout.HelpBox("No mipmaps in the cubemap, Smoothness value in Standard shader will be ignored.", MessageType.Warning);
                    }
                }
            }

            DoBakeButton();
            EditorGUILayout.Space();
            serializedObject.ApplyModifiedProperties();
        }
示例#3
0
        public override void OnInspectorGUI()
        {
            base.serializedObject.Update();
            Camera target = (Camera)this.target;

            this.m_ShowBGColorOptions.target  = !this.m_ClearFlags.hasMultipleDifferentValues && ((target.clearFlags == CameraClearFlags.Color) || (target.clearFlags == CameraClearFlags.Skybox));
            this.m_ShowOrthoOptions.target    = !this.m_Orthographic.hasMultipleDifferentValues && target.orthographic;
            this.m_ShowTargetEyeOption.target = ((this.m_TargetEye.intValue != 3) || PlayerSettings.virtualRealitySupported) || PlayerSettings.stereoscopic3D;
            EditorGUILayout.PropertyField(this.m_ClearFlags, new GUILayoutOption[0]);
            if (EditorGUILayout.BeginFadeGroup(this.m_ShowBGColorOptions.faded))
            {
                EditorGUILayout.PropertyField(this.m_BackgroundColor, new GUIContent("Background", "Camera clears the screen to this color before rendering."), new GUILayoutOption[0]);
            }
            EditorGUILayout.EndFadeGroup();
            EditorGUILayout.PropertyField(this.m_CullingMask, new GUILayoutOption[0]);
            EditorGUILayout.Space();
            ProjectionType selected = !this.m_Orthographic.boolValue ? ProjectionType.Perspective : ProjectionType.Orthographic;

            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = this.m_Orthographic.hasMultipleDifferentValues;
            selected = (ProjectionType)EditorGUILayout.EnumPopup("Projection", selected, new GUILayoutOption[0]);
            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck())
            {
                this.m_Orthographic.boolValue = selected == ProjectionType.Orthographic;
            }
            if (!this.m_Orthographic.hasMultipleDifferentValues)
            {
                if (EditorGUILayout.BeginFadeGroup(this.m_ShowOrthoOptions.faded))
                {
                    EditorGUILayout.PropertyField(this.m_OrthographicSize, new GUIContent("Size"), new GUILayoutOption[0]);
                }
                EditorGUILayout.EndFadeGroup();
                if (EditorGUILayout.BeginFadeGroup(1f - this.m_ShowOrthoOptions.faded))
                {
                    EditorGUILayout.Slider(this.m_FieldOfView, 1f, 179f, new GUIContent("Field of View"), new GUILayoutOption[0]);
                }
                EditorGUILayout.EndFadeGroup();
            }
            EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, this.m_NearAndFarClippingPlanes, EditorGUI.s_NearAndFarLabels, 35f, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_NormalizedViewPortRect, this.m_ViewportLabel, new GUILayoutOption[0]);
            EditorGUILayout.Space();
            EditorGUILayout.PropertyField(this.m_Depth, new GUILayoutOption[0]);
            EditorGUILayout.IntPopup(this.m_RenderingPath, kCameraRenderPaths, kCameraRenderPathValues, EditorGUIUtility.TempContent("Rendering Path"), new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_TargetTexture, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_OcclusionCulling, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_HDR, new GUILayoutOption[0]);
            if (this.m_HDR.boolValue)
            {
                this.DisplayHDRWarnings();
            }
            if (this.ShouldShowTargetDisplayProperty())
            {
                int intValue = this.m_TargetDisplay.intValue;
                EditorGUILayout.Space();
                EditorGUILayout.IntPopup(this.m_TargetDisplay, this.GetDisplayNames(), s_GameDisplayValues, EditorGUIUtility.TempContent("Target Display"), new GUILayoutOption[0]);
                if (intValue != this.m_TargetDisplay.intValue)
                {
                    GameView.RepaintAll();
                }
            }
            if (EditorGUILayout.BeginFadeGroup(this.m_ShowTargetEyeOption.faded))
            {
                EditorGUILayout.IntPopup(this.m_TargetEye, kTargetEyes, kTargetEyeValues, EditorGUIUtility.TempContent("Target Eye"), new GUILayoutOption[0]);
            }
            EditorGUILayout.EndFadeGroup();
            this.DepthTextureModeGUI();
            this.CommandBufferGUI();
            base.serializedObject.ApplyModifiedProperties();
        }
 public void DrawClippingPlanes()
 {
     EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, new[] { nearClippingPlane, farClippingPlane }, EditorGUI.s_NearAndFarLabels, EditorGUI.kNearFarLabelsWidth);
 }
示例#5
0
        public override void OnInspectorGUI()
        {
            base.serializedObject.Update();
            Camera camera = (Camera)this.target;

            this.m_ShowBGColorOptions.target  = (!this.m_ClearFlags.hasMultipleDifferentValues && (camera.clearFlags == CameraClearFlags.Color || camera.clearFlags == CameraClearFlags.Skybox));
            this.m_ShowOrthoOptions.target    = (!this.m_Orthographic.hasMultipleDifferentValues && camera.orthographic);
            this.m_ShowTargetEyeOption.target = (this.m_TargetEye.intValue != 3 || PlayerSettings.virtualRealitySupported);
            EditorGUILayout.PropertyField(this.m_ClearFlags, new GUILayoutOption[0]);
            if (EditorGUILayout.BeginFadeGroup(this.m_ShowBGColorOptions.faded))
            {
                EditorGUILayout.PropertyField(this.m_BackgroundColor, new GUIContent("Background", "Camera clears the screen to this color before rendering."), new GUILayoutOption[0]);
            }
            EditorGUILayout.EndFadeGroup();
            EditorGUILayout.PropertyField(this.m_CullingMask, new GUILayoutOption[0]);
            EditorGUILayout.Space();
            CameraEditor.ProjectionType projectionType = (!this.m_Orthographic.boolValue) ? CameraEditor.ProjectionType.Perspective : CameraEditor.ProjectionType.Orthographic;
            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = this.m_Orthographic.hasMultipleDifferentValues;
            projectionType           = (CameraEditor.ProjectionType)EditorGUILayout.EnumPopup("Projection", projectionType, new GUILayoutOption[0]);
            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck())
            {
                this.m_Orthographic.boolValue = (projectionType == CameraEditor.ProjectionType.Orthographic);
            }
            if (!this.m_Orthographic.hasMultipleDifferentValues)
            {
                if (EditorGUILayout.BeginFadeGroup(this.m_ShowOrthoOptions.faded))
                {
                    EditorGUILayout.PropertyField(this.m_OrthographicSize, new GUIContent("Size"), new GUILayoutOption[0]);
                }
                EditorGUILayout.EndFadeGroup();
                if (EditorGUILayout.BeginFadeGroup(1f - this.m_ShowOrthoOptions.faded))
                {
                    EditorGUILayout.Slider(this.m_FieldOfView, 1f, 179f, new GUIContent("Field of View"), new GUILayoutOption[0]);
                }
                EditorGUILayout.EndFadeGroup();
            }
            EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, this.m_NearAndFarClippingPlanes, EditorGUI.s_NearAndFarLabels, 35f, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_NormalizedViewPortRect, this.m_ViewportLabel, new GUILayoutOption[0]);
            EditorGUILayout.Space();
            EditorGUILayout.PropertyField(this.m_Depth, new GUILayoutOption[0]);
            EditorGUILayout.IntPopup(this.m_RenderingPath, CameraEditor.kCameraRenderPaths, CameraEditor.kCameraRenderPathValues, EditorGUIUtility.TempContent("Rendering Path"), new GUILayoutOption[0]);
            if (this.m_ShowOrthoOptions.target && this.wantDeferredRendering)
            {
                EditorGUILayout.HelpBox("Deferred rendering does not work with Orthographic camera, will use Forward.", MessageType.Warning, true);
            }
            EditorGUILayout.PropertyField(this.m_TargetTexture, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_OcclusionCulling, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_HDR, new GUILayoutOption[0]);
            if (this.m_HDR.boolValue)
            {
                this.DisplayHDRWarnings();
            }
            if (PlayerSettings.virtualRealitySupported)
            {
                EditorGUILayout.PropertyField(this.m_StereoSeparation, new GUILayoutOption[0]);
                EditorGUILayout.PropertyField(this.m_StereoConvergence, new GUILayoutOption[0]);
            }
            if (this.ShouldShowTargetDisplayProperty())
            {
                int intValue = this.m_TargetDisplay.intValue;
                EditorGUILayout.Space();
                EditorGUILayout.IntPopup(this.m_TargetDisplay, DisplayUtility.GetDisplayNames(), DisplayUtility.GetDisplayIndices(), EditorGUIUtility.TempContent("Target Display"), new GUILayoutOption[0]);
                if (intValue != this.m_TargetDisplay.intValue)
                {
                    GameView.RepaintAll();
                }
            }
            if (EditorGUILayout.BeginFadeGroup(this.m_ShowTargetEyeOption.faded))
            {
                EditorGUILayout.IntPopup(this.m_TargetEye, CameraEditor.kTargetEyes, CameraEditor.kTargetEyeValues, EditorGUIUtility.TempContent("Target Eye"), new GUILayoutOption[0]);
            }
            EditorGUILayout.EndFadeGroup();
            this.DepthTextureModeGUI();
            this.CommandBufferGUI();
            base.serializedObject.ApplyModifiedProperties();
        }
 public override void OnInspectorGUI()
 {
     base.serializedObject.Update();
     if (base.targets.Length == 1)
     {
         this.DoToolbar();
     }
     this.m_ShowProbeModeRealtimeOptions.target = (this.reflectionProbeMode == ReflectionProbeMode.Realtime);
     this.m_ShowProbeModeCustomOptions.target   = (this.reflectionProbeMode == ReflectionProbeMode.Custom);
     EditorGUILayout.IntPopup(this.m_Mode, ReflectionProbeEditor.Styles.reflectionProbeMode, ReflectionProbeEditor.Styles.reflectionProbeModeValues, ReflectionProbeEditor.Styles.typeText, new GUILayoutOption[0]);
     if (!this.m_Mode.hasMultipleDifferentValues)
     {
         EditorGUI.indentLevel++;
         if (EditorGUILayout.BeginFadeGroup(this.m_ShowProbeModeCustomOptions.faded))
         {
             EditorGUILayout.PropertyField(this.m_RenderDynamicObjects, ReflectionProbeEditor.Styles.renderDynamicObjects, new GUILayoutOption[0]);
             this.m_CustomBakedTexture.objectReferenceValue = EditorGUILayout.ObjectField(ReflectionProbeEditor.Styles.customCubemapText, this.m_CustomBakedTexture.objectReferenceValue, typeof(Cubemap), false, new GUILayoutOption[0]);
         }
         EditorGUILayout.EndFadeGroup();
         if (EditorGUILayout.BeginFadeGroup(this.m_ShowProbeModeRealtimeOptions.faded))
         {
             EditorGUILayout.PropertyField(this.m_RefreshMode, ReflectionProbeEditor.Styles.refreshMode, new GUILayoutOption[0]);
             EditorGUILayout.PropertyField(this.m_TimeSlicingMode, ReflectionProbeEditor.Styles.timeSlicing, new GUILayoutOption[0]);
             EditorGUILayout.Space();
         }
         EditorGUILayout.EndFadeGroup();
         EditorGUI.indentLevel--;
     }
     EditorGUILayout.Space();
     GUILayout.Label(ReflectionProbeEditor.Styles.runtimeSettingsHeader, new GUILayoutOption[0]);
     EditorGUI.indentLevel++;
     EditorGUILayout.PropertyField(this.m_Importance, ReflectionProbeEditor.Styles.importanceText, new GUILayoutOption[0]);
     EditorGUILayout.PropertyField(this.m_IntensityMultiplier, ReflectionProbeEditor.Styles.intensityText, new GUILayoutOption[0]);
     EditorGUILayout.PropertyField(this.m_BoxProjection, ReflectionProbeEditor.Styles.boxProjectionText, new GUILayoutOption[0]);
     if (EditorGUILayout.BeginFadeGroup(this.m_ShowBoxOptions.faded))
     {
         EditorGUI.BeginChangeCheck();
         EditorGUILayout.PropertyField(this.m_BoxSize, ReflectionProbeEditor.Styles.sizeText, new GUILayoutOption[0]);
         EditorGUILayout.PropertyField(this.m_BoxOffset, ReflectionProbeEditor.Styles.centerText, new GUILayoutOption[0]);
         if (EditorGUI.EndChangeCheck())
         {
             Vector3 vector3Value  = this.m_BoxOffset.vector3Value;
             Vector3 vector3Value2 = this.m_BoxSize.vector3Value;
             if (this.ValidateAABB(ref vector3Value, ref vector3Value2))
             {
                 this.m_BoxOffset.vector3Value = vector3Value;
                 this.m_BoxSize.vector3Value   = vector3Value2;
             }
         }
     }
     EditorGUILayout.EndFadeGroup();
     EditorGUI.indentLevel--;
     EditorGUILayout.Space();
     GUILayout.Label(ReflectionProbeEditor.Styles.captureCubemapHeaderText, new GUILayoutOption[0]);
     EditorGUI.indentLevel++;
     EditorGUILayout.IntPopup(this.m_Resolution, ReflectionProbeEditor.Styles.renderTextureSizes, ReflectionProbeEditor.Styles.renderTextureSizesValues, ReflectionProbeEditor.Styles.resolutionText, new GUILayoutOption[]
     {
         GUILayout.MinWidth(40f)
     });
     EditorGUILayout.PropertyField(this.m_HDR, new GUILayoutOption[0]);
     EditorGUILayout.PropertyField(this.m_ShadowDistance, new GUILayoutOption[0]);
     EditorGUILayout.IntPopup(this.m_ClearFlags, ReflectionProbeEditor.Styles.clearFlags, ReflectionProbeEditor.Styles.clearFlagsValues, ReflectionProbeEditor.Styles.clearFlagsText, new GUILayoutOption[0]);
     EditorGUILayout.PropertyField(this.m_BackgroundColor, ReflectionProbeEditor.Styles.backgroundColorText, new GUILayoutOption[0]);
     EditorGUILayout.PropertyField(this.m_CullingMask, new GUILayoutOption[0]);
     EditorGUILayout.PropertyField(this.m_UseOcclusionCulling, new GUILayoutOption[0]);
     EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, this.m_NearAndFarProperties, EditorGUI.s_NearAndFarLabels, 35f, new GUILayoutOption[0]);
     EditorGUI.indentLevel--;
     EditorGUILayout.Space();
     this.DoBakeButton();
     EditorGUILayout.Space();
     base.serializedObject.ApplyModifiedProperties();
 }