DelayedIntField() public static method

Make a delayed text field for entering integers.

public static DelayedIntField ( GUIContent label, int value ) : int
label UnityEngine.GUIContent Optional label to display in front of the int field.
value int The value to edit.
return int
示例#1
0
    public override void OnInspectorGUI()
    {
        if (play)
        {
            EGL.LabelField("Play mode", gm.playMode.ToString());
            EGL.LabelField("Gen. seed", gm.generatorSeed.ToString());
        }
        else
        {
            gm.playMode = (PlayMode)EGL.EnumPopup("Play mode", gm.playMode);

            if (gm.playMode == PlayMode.RandomDungeon)
            {
                gm.generatorSeed = EGL.DelayedIntField("Gen. seed", gm.generatorSeed);

                if (GL.Button("Random seed"))
                {
                    gm.generatorSeed = new Random().Next();
                }
            }
        }
    }
示例#2
0
    private void OnPlaneGenerationGUI()
    {
        planeGenerationData = planeGenerationData ?? new PlaneGenerationData();

        planeGenerationData.direction = (PlaneGenerationData.Direction)UG.EnumPopup("平面方向", planeGenerationData.direction);

        UG.BeginHorizontal();

        planeGenerationData.length = UG.DelayedFloatField("长", planeGenerationData.length);
        planeGenerationData.width  = UG.DelayedFloatField("宽", planeGenerationData.width);

        UG.EndHorizontal();

        UG.BeginHorizontal();

        planeGenerationData.verticesPerLength = UG.DelayedIntField("长顶点数", planeGenerationData.verticesPerLength);
        planeGenerationData.verticesPerWidth  = UG.DelayedIntField("宽顶点数", planeGenerationData.verticesPerWidth);

        UG.EndHorizontal();

        bool   legal        = true;
        string errorMessage = String.Empty;

        if (defaultMaterial == null)
        {
            legal         = false;
            errorMessage += "默认材质不能为空";
        }

        if (planeGenerationData.length <= 0)
        {
            legal         = false;
            errorMessage += "平面长必须大于0\n";
        }

        if (planeGenerationData.width <= 0)
        {
            legal         = false;
            errorMessage += "平面宽必须大于0\n";
        }

        if (planeGenerationData.verticesPerLength <= 0)
        {
            legal         = false;
            errorMessage += "平面长顶点数必须大于0\n";
        }

        if (planeGenerationData.verticesPerWidth <= 0)
        {
            legal         = false;
            errorMessage += "平面宽顶点数必须大于0\n";
        }

        if (legal)
        {
            if (GUILayout.Button("生成"))
            {
                MeshTool.InstantiatePlane(planeGenerationData, defaultMaterial);
            }
        }
        else
        {
            UG.HelpBox(errorMessage, MessageType.Error);
        }
    }
示例#3
0
        private void OnGUI()
        {
            bool  recording = NetworkProfiler.IsRunning;
            float deltaTime = (float)(EditorApplication.timeSinceStartup - lastSetup);

            lastSetup = EditorApplication.timeSinceStartup;

            //Draw top bar
            EditorGUILayout.BeginVertical();
            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button(recording ? "Stop" : "Capture"))
            {
                ChangeRecordState();
            }

            if (GUILayout.Button("Clear"))
            {
                ClearDrawing();
            }
            EditorGUILayout.Space();
            EditorGUILayout.Space();
            EditorGUILayout.Space();

            if (GUILayout.Button("Import datafile"))
            {
                string path = EditorUtility.OpenFilePanel("Choose a NetworkProfiler file", "", "");
                if (!string.IsNullOrEmpty(path))
                {
                    ProfilerTick[] ticks = BinarySerializer.Deserialize <ProfilerContainer>(File.ReadAllBytes(path)).ticks;
                    if (ticks.Length >= 2)
                    {
                        curve   = AnimationCurve.Constant(ticks[0].EventId, ticks[(ticks.Length - 1)].EventId, 0);
                        showMax = ticks.Length;
                        showMin = ticks.Length - Mathf.Clamp(100, 0, ticks.Length);
                    }
                    else
                    {
                        curve = AnimationCurve.Constant(0, 1, 0);
                    }
                    currentTicks.Clear();
                    for (int i = 0; i < ticks.Length; i++)
                    {
                        currentTicks.Add(ticks[i]);

                        uint bytes = 0;
                        if (ticks[i].Events.Count > 0)
                        {
                            for (int j = 0; j < ticks[i].Events.Count; j++)
                            {
                                TickEvent tickEvent = ticks[i].Events[j];
                                bytes += tickEvent.Bytes;
                            }
                        }
                        curve.AddKey(ticks[i].EventId, bytes);
                    }
                }
            }

            if (GUILayout.Button("Export datafile"))
            {
                int            max          = (int)showMax;
                int            min          = (int)showMin;
                int            ticksInRange = max - min;
                ProfilerTick[] ticks        = new ProfilerTick[ticksInRange];
                for (int i = min; i < max; i++)
                {
                    ticks[i - min] = currentTicks[i];
                }
                string path = EditorUtility.SaveFilePanel("Save NetworkProfiler data", "", "networkProfilerData", "");
                if (!string.IsNullOrEmpty(path))
                {
                    File.WriteAllBytes(path, BinarySerializer.Serialize(new ProfilerContainer()
                    {
                        ticks = ticks
                    }));
                }
            }

            EditorGUILayout.EndHorizontal();
            float prevHis = captureCount;

            captureCount = EditorGUILayout.DelayedIntField("History count", captureCount);
            if (captureCount <= 0)
            {
                captureCount = 1;
            }
            updateDelay = EditorGUILayout.Slider("Refresh delay", updateDelay, 0.1f, 10f);
            EditorGUILayout.EndVertical();

            if (prevHis != captureCount)
            {
                StartRecording();
            }

            //Cache
            if (NetworkProfiler.IsRunning)
            {
                if (Time.unscaledTime - lastDrawn > updateDelay)
                {
                    lastDrawn = Time.unscaledTime;
                    currentTicks.Clear();
                    if (NetworkProfiler.Ticks.Count >= 2)
                    {
                        curve = AnimationCurve.Constant(NetworkProfiler.Ticks.ElementAt(0).EventId, NetworkProfiler.Ticks.ElementAt(NetworkProfiler.Ticks.Count - 1).EventId, 0);
                    }

                    for (int i = 0; i < NetworkProfiler.Ticks.Count; i++)
                    {
                        ProfilerTick tick = NetworkProfiler.Ticks.ElementAt(i);
                        currentTicks.Add(tick);

                        uint bytes = 0;
                        if (tick.Events.Count > 0)
                        {
                            for (int j = 0; j < tick.Events.Count; j++)
                            {
                                TickEvent tickEvent = tick.Events[j];
                                bytes += tickEvent.Bytes;
                            }
                        }
                        curve.AddKey(tick.EventId, bytes);
                    }
                }
            }


            //Draw Animation curve and slider
            curve = EditorGUILayout.CurveField(curve);
            EditorGUILayout.MinMaxSlider(ref showMin, ref showMax, 0, currentTicks.Count);
            //Verify slider values
            if (showMin < 0)
            {
                showMin = 0;
            }
            if (showMax > currentTicks.Count)
            {
                showMax = currentTicks.Count;
            }
            if (showMin <= 0 && showMax <= 0)
            {
                showMin = 0;
                showMax = currentTicks.Count;
            }

            //Draw main board
            bool hover            = false;
            int  nonEmptyTicks    = 0;
            int  largestTickCount = 0;
            int  totalTicks       = ((int)showMax - (int)showMin);

            for (int i = (int)showMin; i < (int)showMax; i++)
            {
                if (currentTicks[i].Events.Count > 0)
                {
                    nonEmptyTicks++;                                   //Count non empty ticks
                }
                if (currentTicks[i].Events.Count > largestTickCount)
                {
                    largestTickCount = currentTicks[i].Events.Count;                                                  //Get how many events the tick with most events has
                }
            }
            int emptyTicks = totalTicks - nonEmptyTicks;

            float equalWidth   = position.width / totalTicks;
            float propWidth    = equalWidth * 0.3f;
            float widthPerTick = ((position.width - emptyTicks * propWidth) / nonEmptyTicks);

            float currentX    = 0;
            int   emptyStreak = 0;

            for (int i = (int)showMin; i < (int)showMax; i++)
            {
                ProfilerTick tick = currentTicks[i];
                if (tick.Events.Count == 0 && i != totalTicks - 1)
                {
                    emptyStreak++;
                    continue;
                }
                else if (emptyStreak > 0 || i == totalTicks - 1)
                {
                    Rect dataRect = new Rect(currentX, 140f, propWidth * emptyStreak, position.height - 140f);
                    currentX += propWidth * emptyStreak;
                    if (emptyStreak >= 2)
                    {
                        EditorGUI.LabelField(new Rect(dataRect.x, dataRect.y, dataRect.width, dataRect.height), emptyStreak.ToString(), wrapStyle);
                    }
                    emptyStreak = 0;
                }

                if (tick.Events.Count > 0)
                {
                    float heightPerEvent           = ((position.height - 140f) - (5f * largestTickCount)) / largestTickCount;
                    float heightPerTotalBackground = ((position.height - 140f) - (5f * largestTickCount)) / tick.Events.Count;

                    float currentY = 140f;
                    for (int j = 0; j < tick.Events.Count; j++)
                    {
                        TickEvent tickEvent = tick.Events[j];
                        Rect      dataRect  = new Rect(currentX, currentY, widthPerTick, heightPerEvent);

                        if (dataRect.Contains(Event.current.mousePosition))
                        {
                            hover      = true;
                            eventHover = tickEvent;
                        }

                        EditorGUI.DrawRect(dataRect, TickTypeToColor(tickEvent.EventType, true));
                        EditorGUI.LabelField(new Rect(dataRect.x, dataRect.y, dataRect.width, dataRect.height / 2), tickEvent.EventType.ToString(), wrapStyle);
                        EditorGUI.LabelField(new Rect(dataRect.x, dataRect.y + dataRect.height / 2, dataRect.width, dataRect.height / 2), tickEvent.Bytes + "B", wrapStyle);

                        currentY += heightPerEvent + 5f;
                    }
                }
                EditorGUI.DrawRect(new Rect(currentX, 100, widthPerTick, 40), TickTypeToColor(tick.Type, false));
                EditorGUI.LabelField(new Rect(currentX, 100, widthPerTick, 20), tick.Type.ToString(), wrapStyle);
                EditorGUI.LabelField(new Rect(currentX, 120, widthPerTick, 20), tick.Frame.ToString(), wrapStyle);
                currentX += widthPerTick;
            }

            //Calculate alpha
            if (hover)
            {
                hoverAlpha += deltaTime * 10f;

                if (hoverAlpha > 1f)
                {
                    hoverAlpha = 1f;
                }
                else if (hoverAlpha < 0f)
                {
                    hoverAlpha = 0f;
                }
            }
            else
            {
                hoverAlpha -= deltaTime * 10f;
                if (hoverAlpha > 1f)
                {
                    hoverAlpha = 1f;
                }
                else if (hoverAlpha < 0f)
                {
                    hoverAlpha = 0f;
                }
            }

            //Draw hover thingy
            if (eventHover != null)
            {
                Rect rect = new Rect(Event.current.mousePosition, new Vector2(500, 100));
                EditorGUI.DrawRect(rect, GetEditorColorWithAlpha(hoverAlpha));

                float heightPerField = (rect.height - 5) / 4;
                EditorGUI.LabelField(new Rect(rect.x + 5, rect.y + 5, rect.width, rect.height), "EventType: " + eventHover.EventType.ToString(), GetStyleWithTextAlpha(EditorStyles.label, hoverAlpha));
                EditorGUI.LabelField(new Rect(rect.x + 5, rect.y + heightPerField * 1 + 5, rect.width, rect.height), "Size: " + eventHover.Bytes + "B", GetStyleWithTextAlpha(EditorStyles.label, hoverAlpha));
                EditorGUI.LabelField(new Rect(rect.x + 5, rect.y + heightPerField * 2 + 5, rect.width, rect.height), "Channel: " + eventHover.ChannelName, GetStyleWithTextAlpha(EditorStyles.label, hoverAlpha));
                EditorGUI.LabelField(new Rect(rect.x + 5, rect.y + heightPerField * 3 + 5, rect.width, rect.height), "MessageType: " + eventHover.MessageType, GetStyleWithTextAlpha(EditorStyles.label, hoverAlpha));
            }
            Repaint();
        }
示例#4
0
        protected void OnRenderTextureGUI(GUIElements guiElements)
        {
            GUI.changed = false;

            bool isTexture3D = (m_Dimension.intValue == (int)UnityEngine.Rendering.TextureDimension.Tex3D);

            EditorGUILayout.IntPopup(m_Dimension, styles.dimensionStrings, styles.dimensionValues, styles.dimension);

            GUILayout.BeginHorizontal();
            EditorGUILayout.PrefixLabel(styles.size, EditorStyles.popup);
            EditorGUILayout.DelayedIntField(m_Width, GUIContent.none, GUILayout.MinWidth(40));
            GUILayout.Label(styles.cross);
            EditorGUILayout.DelayedIntField(m_Height, GUIContent.none, GUILayout.MinWidth(40));
            if (isTexture3D)
            {
                GUILayout.Label(styles.cross);
                EditorGUILayout.DelayedIntField(m_Depth, GUIContent.none, GUILayout.MinWidth(40));
            }
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();

            if ((guiElements & GUIElements.RenderTargetAAGUI) != 0)
            {
                EditorGUILayout.IntPopup(m_AntiAliasing, styles.renderTextureAntiAliasing, styles.renderTextureAntiAliasingValues, styles.antiAliasing);
            }
            EditorGUILayout.PropertyField(m_ColorFormat, styles.colorFormat);
            if ((guiElements & GUIElements.RenderTargetDepthGUI) != 0)
            {
                EditorGUILayout.PropertyField(m_DepthFormat, styles.depthBuffer);
            }

            bool isHDRRenderTexture = IsHDRFormat((RenderTextureFormat)m_ColorFormat.intValue);

            using (new EditorGUI.DisabledScope(isHDRRenderTexture))
            {
                EditorGUILayout.PropertyField(m_sRGB, styles.sRGBTexture);
            }

            using (new EditorGUI.DisabledScope(isTexture3D))
            {
                EditorGUILayout.PropertyField(m_EnableMipmaps, styles.enableMipmaps);
                using (new EditorGUI.DisabledScope(!m_EnableMipmaps.boolValue))
                    EditorGUILayout.PropertyField(m_AutoGeneratesMipmaps, styles.autoGeneratesMipmaps);
            }

            if (isTexture3D)
            {
                // Mip map generation is not supported yet for 3D textures.
                EditorGUILayout.HelpBox("3D RenderTextures do not support Mip Maps.", MessageType.Info);
            }

            EditorGUILayout.PropertyField(m_UseDynamicScale, styles.useDynamicScale);

            var rt = target as RenderTexture;

            if (GUI.changed && rt != null)
            {
                rt.Release();
            }

            EditorGUILayout.Space();

            EditorGUI.BeginChangeCheck();
            DoWrapModePopup();
            DoFilterModePopup();

            using (new EditorGUI.DisabledScope(RenderTextureHasDepth())) // Render Textures with depth are forced to 0 Aniso Level
            {
                DoAnisoLevelSlider();
            }
            if (RenderTextureHasDepth())
            {
                // RenderTextures don't enforce this nicely. RenderTexture only forces Aniso to 0 if the gfx card
                // supports depth, rather than forcing Aniso to zero depending on what the user asks of the RT. If the
                // user requests any kind of depth then we will force aniso to zero here.
                m_Aniso.intValue = 0;
                EditorGUILayout.HelpBox("RenderTextures with depth must have an Aniso Level of 0.", MessageType.Info);
            }

            if (EditorGUI.EndChangeCheck())
            {
                ApplySettingsToTextures();
            }
        }
示例#5
0
        protected void OnRenderTextureGUI(GUIElements guiElements)
        {
            GUI.changed = false;

            bool isTexture3D = (m_Dimension.intValue == (int)UnityEngine.Rendering.TextureDimension.Tex3D);

            EditorGUILayout.IntPopup(m_Dimension, styles.dimensionStrings, styles.dimensionValues, styles.dimension);

            GUILayout.BeginHorizontal();
            EditorGUILayout.PrefixLabel(styles.size, EditorStyles.popup);
            EditorGUILayout.DelayedIntField(m_Width, GUIContent.none, GUILayout.MinWidth(40));
            GUILayout.Label(styles.cross);
            EditorGUILayout.DelayedIntField(m_Height, GUIContent.none, GUILayout.MinWidth(40));
            if (isTexture3D)
            {
                GUILayout.Label(styles.cross);
                EditorGUILayout.DelayedIntField(m_Depth, GUIContent.none, GUILayout.MinWidth(40));
            }
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();

            if ((guiElements & GUIElements.RenderTargetAAGUI) != 0)
            {
                EditorGUILayout.IntPopup(m_AntiAliasing, styles.renderTextureAntiAliasing, styles.renderTextureAntiAliasingValues, styles.antiAliasing);
            }

            GraphicsFormat format           = (GraphicsFormat)m_ColorFormat.intValue;
            GraphicsFormat compatibleFormat = SystemInfo.GetCompatibleFormat(format, FormatUsage.Render);

            using (new EditorGUI.DisabledScope(compatibleFormat == GraphicsFormat.None))
                EditorGUILayout.PropertyField(m_EnableCompatibleFormat, styles.enableCompatibleFormat);

            EditorGUILayout.PropertyField(m_ColorFormat, styles.colorFormat);

            if (compatibleFormat != format)
            {
                string text = string.Format("Format {0} is not supported on this platform. ", format.ToString());
                if (compatibleFormat != GraphicsFormat.None)
                {
                    if (m_EnableCompatibleFormat.boolValue)
                    {
                        text += string.Format("Using {0} as a compatible format.", compatibleFormat.ToString());
                    }
                    else
                    {
                        text += string.Format("You may enable Compatible Color Format to fallback automatically to a platform specific compatible format, {0} on this device.", compatibleFormat.ToString());
                    }
                }
                EditorGUILayout.HelpBox(text, m_EnableCompatibleFormat.boolValue && compatibleFormat != GraphicsFormat.None ? MessageType.Warning : MessageType.Error);
            }

            if ((guiElements & GUIElements.RenderTargetDepthGUI) != 0)
            {
                EditorGUILayout.PropertyField(m_DepthFormat, styles.depthBuffer);
            }

            m_sRGB.boolValue = GraphicsFormatUtility.IsSRGBFormat(format);

            using (new EditorGUI.DisabledScope(isTexture3D))
            {
                EditorGUILayout.PropertyField(m_EnableMipmaps, styles.enableMipmaps);
                using (new EditorGUI.DisabledScope(!m_EnableMipmaps.boolValue))
                    EditorGUILayout.PropertyField(m_AutoGeneratesMipmaps, styles.autoGeneratesMipmaps);
            }

            if (isTexture3D)
            {
                // Mip map generation is not supported yet for 3D textures.
                EditorGUILayout.HelpBox("3D RenderTextures do not support Mip Maps.", MessageType.Info);
            }

            EditorGUILayout.PropertyField(m_UseDynamicScale, styles.useDynamicScale);

            var rt = target as RenderTexture;

            if (GUI.changed && rt != null)
            {
                rt.Release();
            }

            EditorGUILayout.Space();

            EditorGUI.BeginChangeCheck();
            DoWrapModePopup();
            DoFilterModePopup();

            using (new EditorGUI.DisabledScope(RenderTextureHasDepth())) // Render Textures with depth are forced to 0 Aniso Level
            {
                DoAnisoLevelSlider();
            }
            if (RenderTextureHasDepth())
            {
                // RenderTextures don't enforce this nicely. RenderTexture only forces Aniso to 0 if the gfx card
                // supports depth, rather than forcing Aniso to zero depending on what the user asks of the RT. If the
                // user requests any kind of depth then we will force aniso to zero here.
                m_Aniso.intValue = 0;
                EditorGUILayout.HelpBox("RenderTextures with depth must have an Aniso Level of 0.", MessageType.Info);
            }

            if (EditorGUI.EndChangeCheck())
            {
                ApplySettingsToTextures();
            }
        }
示例#6
0
        public override void OnPaintInspectorGUI()
        {
            EditorGUI.BeginChangeCheck();
            randomBrush.pickRandomTiles = EditorGUILayout.Toggle("Pick Random Tiles", randomBrush.pickRandomTiles);
            using (new EditorGUI.DisabledScope(!randomBrush.pickRandomTiles))
            {
                randomBrush.addToRandomTiles = EditorGUILayout.Toggle("Add To Random Tiles", randomBrush.addToRandomTiles);
            }

            EditorGUI.BeginChangeCheck();
            randomBrush.randomTileSetSize = EditorGUILayout.Vector3IntField("Tile Set Size", randomBrush.randomTileSetSize);
            if (EditorGUI.EndChangeCheck())
            {
                for (int i = 0; i < randomBrush.randomTileSets.Length; ++i)
                {
                    int sizeCount = randomBrush.randomTileSetSize.x * randomBrush.randomTileSetSize.y *
                                    randomBrush.randomTileSetSize.z;
                    randomBrush.randomTileSets[i].randomTiles = new TileBase[sizeCount];
                }
            }
            int randomTileSetCount = EditorGUILayout.DelayedIntField("Number of Tiles", randomBrush.randomTileSets != null ? randomBrush.randomTileSets.Length : 0);

            if (randomTileSetCount < 0)
            {
                randomTileSetCount = 0;
            }
            if (randomBrush.randomTileSets == null || randomBrush.randomTileSets.Length != randomTileSetCount)
            {
                Array.Resize(ref randomBrush.randomTileSets, randomTileSetCount);
                for (int i = 0; i < randomBrush.randomTileSets.Length; ++i)
                {
                    int sizeCount = randomBrush.randomTileSetSize.x * randomBrush.randomTileSetSize.y *
                                    randomBrush.randomTileSetSize.z;
                    if (randomBrush.randomTileSets[i].randomTiles == null ||
                        randomBrush.randomTileSets[i].randomTiles.Length != sizeCount)
                    {
                        randomBrush.randomTileSets[i].randomTiles = new TileBase[sizeCount];
                    }
                }
            }

            if (randomTileSetCount > 0)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Place random tiles.");

                for (int i = 0; i < randomTileSetCount; i++)
                {
                    EditorGUILayout.LabelField("Tile Set " + (i + 1));
                    for (int j = 0; j < randomBrush.randomTileSets[i].randomTiles.Length; ++j)
                    {
                        randomBrush.randomTileSets[i].randomTiles[j] = (TileBase)EditorGUILayout.ObjectField("Tile " + (j + 1), randomBrush.randomTileSets[i].randomTiles[j], typeof(TileBase), false, null);
                    }
                }
            }

            if (EditorGUI.EndChangeCheck())
            {
                EditorUtility.SetDirty(randomBrush);
            }
        }
        protected void OnRenderTextureGUI(RenderTextureEditor.GUIElements guiElements)
        {
            GUI.changed = false;
            bool flag = this.m_Dimension.intValue == 3;

            EditorGUILayout.IntPopup(this.m_Dimension, RenderTextureEditor.styles.dimensionStrings, RenderTextureEditor.styles.dimensionValues, RenderTextureEditor.styles.dimension, new GUILayoutOption[0]);
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            EditorGUILayout.PrefixLabel(RenderTextureEditor.styles.size, EditorStyles.popup);
            EditorGUILayout.DelayedIntField(this.m_Width, GUIContent.none, new GUILayoutOption[]
            {
                GUILayout.MinWidth(40f)
            });
            GUILayout.Label(RenderTextureEditor.styles.cross, new GUILayoutOption[0]);
            EditorGUILayout.DelayedIntField(this.m_Height, GUIContent.none, new GUILayoutOption[]
            {
                GUILayout.MinWidth(40f)
            });
            if (flag)
            {
                GUILayout.Label(RenderTextureEditor.styles.cross, new GUILayoutOption[0]);
                EditorGUILayout.DelayedIntField(this.m_Depth, GUIContent.none, new GUILayoutOption[]
                {
                    GUILayout.MinWidth(40f)
                });
            }
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();
            if ((guiElements & RenderTextureEditor.GUIElements.RenderTargetAAGUI) != RenderTextureEditor.GUIElements.RenderTargetNoneGUI)
            {
                EditorGUILayout.IntPopup(this.m_AntiAliasing, RenderTextureEditor.styles.renderTextureAntiAliasing, RenderTextureEditor.styles.renderTextureAntiAliasingValues, RenderTextureEditor.styles.antiAliasing, new GUILayoutOption[0]);
            }
            EditorGUILayout.PropertyField(this.m_ColorFormat, RenderTextureEditor.styles.colorFormat, new GUILayoutOption[0]);
            if ((guiElements & RenderTextureEditor.GUIElements.RenderTargetDepthGUI) != RenderTextureEditor.GUIElements.RenderTargetNoneGUI)
            {
                EditorGUILayout.PropertyField(this.m_DepthFormat, RenderTextureEditor.styles.depthBuffer, new GUILayoutOption[0]);
            }
            bool disabled = RenderTextureEditor.IsHDRFormat((RenderTextureFormat)this.m_ColorFormat.intValue);

            using (new EditorGUI.DisabledScope(disabled))
            {
                EditorGUILayout.PropertyField(this.m_sRGB, RenderTextureEditor.styles.sRGBTexture, new GUILayoutOption[0]);
            }
            using (new EditorGUI.DisabledScope(flag))
            {
                EditorGUILayout.PropertyField(this.m_EnableMipmaps, RenderTextureEditor.styles.enableMipmaps, new GUILayoutOption[0]);
                using (new EditorGUI.DisabledScope(!this.m_EnableMipmaps.boolValue))
                {
                    EditorGUILayout.PropertyField(this.m_AutoGeneratesMipmaps, RenderTextureEditor.styles.autoGeneratesMipmaps, new GUILayoutOption[0]);
                }
            }
            if (flag)
            {
                EditorGUILayout.HelpBox("3D RenderTextures do not support Mip Maps.", MessageType.Info);
            }
            RenderTexture renderTexture = base.target as RenderTexture;

            if (GUI.changed && renderTexture != null)
            {
                renderTexture.Release();
            }
            EditorGUILayout.Space();
            base.DoWrapModePopup();
            base.DoFilterModePopup();
            using (new EditorGUI.DisabledScope(this.RenderTextureHasDepth()))
            {
                base.DoAnisoLevelSlider();
            }
            if (this.RenderTextureHasDepth())
            {
                this.m_Aniso.intValue = 0;
                EditorGUILayout.HelpBox("RenderTextures with depth must have an Aniso Level of 0.", MessageType.Info);
            }
        }