static private PropertiesField ( |
||
label | ||
properties | UnityEditor.SerializedProperty | |
propertyLabels | ||
propertyLabelsWidth | float | |
return | void |
public override void OnInspectorGUI() { base.serializedObject.Update(); if (base.targets.Length == 1) { this.DoToolbar(); } this.m_ShowProbeModeRealtimeOptions.target = (this.reflectionProbeMode == ReflectionProbeMode.Realtime); this.m_ShowProbeModeCustomOptions.target = (this.reflectionProbeMode == ReflectionProbeMode.Custom); EditorGUILayout.IntPopup(this.m_Mode, ReflectionProbeEditor.Styles.reflectionProbeMode, ReflectionProbeEditor.Styles.reflectionProbeModeValues, ReflectionProbeEditor.Styles.typeText, new GUILayoutOption[0]); if (!this.m_Mode.hasMultipleDifferentValues) { EditorGUI.indentLevel++; if (EditorGUILayout.BeginFadeGroup(this.m_ShowProbeModeCustomOptions.faded)) { EditorGUILayout.PropertyField(this.m_RenderDynamicObjects, ReflectionProbeEditor.Styles.renderDynamicObjects, new GUILayoutOption[0]); EditorGUI.BeginChangeCheck(); EditorGUI.showMixedValue = this.m_CustomBakedTexture.hasMultipleDifferentValues; UnityEngine.Object objectReferenceValue = EditorGUILayout.ObjectField(ReflectionProbeEditor.Styles.customCubemapText, this.m_CustomBakedTexture.objectReferenceValue, typeof(Cubemap), false, new GUILayoutOption[0]); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { this.m_CustomBakedTexture.objectReferenceValue = objectReferenceValue; } } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowProbeModeRealtimeOptions.faded)) { EditorGUILayout.PropertyField(this.m_RefreshMode, ReflectionProbeEditor.Styles.refreshMode, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_TimeSlicingMode, ReflectionProbeEditor.Styles.timeSlicing, new GUILayoutOption[0]); EditorGUILayout.Space(); } EditorGUILayout.EndFadeGroup(); EditorGUI.indentLevel--; } EditorGUILayout.Space(); GUILayout.Label(ReflectionProbeEditor.Styles.runtimeSettingsHeader, new GUILayoutOption[0]); EditorGUI.indentLevel++; EditorGUILayout.PropertyField(this.m_Importance, ReflectionProbeEditor.Styles.importanceText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_IntensityMultiplier, ReflectionProbeEditor.Styles.intensityText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_BoxProjection, ReflectionProbeEditor.Styles.boxProjectionText, new GUILayoutOption[0]); bool flag = SceneView.IsUsingDeferredRenderingPath(); bool flag2 = flag && UnityEngine.Rendering.GraphicsSettings.GetShaderMode(BuiltinShaderType.DeferredReflections) != BuiltinShaderMode.Disabled; EditorGUI.BeginDisabledGroup(!flag2); EditorGUILayout.PropertyField(this.m_BlendDistance, ReflectionProbeEditor.Styles.blendDistanceText, new GUILayoutOption[0]); EditorGUI.EndDisabledGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowBoxOptions.faded)) { EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(this.m_BoxSize, ReflectionProbeEditor.Styles.sizeText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_BoxOffset, ReflectionProbeEditor.Styles.centerText, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { Vector3 vector3Value = this.m_BoxOffset.vector3Value; Vector3 vector3Value2 = this.m_BoxSize.vector3Value; if (this.ValidateAABB(ref vector3Value, ref vector3Value2)) { this.m_BoxOffset.vector3Value = vector3Value; this.m_BoxSize.vector3Value = vector3Value2; } } } EditorGUILayout.EndFadeGroup(); EditorGUI.indentLevel--; EditorGUILayout.Space(); GUILayout.Label(ReflectionProbeEditor.Styles.captureCubemapHeaderText, new GUILayoutOption[0]); EditorGUI.indentLevel++; EditorGUILayout.IntPopup(this.m_Resolution, ReflectionProbeEditor.Styles.renderTextureSizes, ReflectionProbeEditor.Styles.renderTextureSizesValues, ReflectionProbeEditor.Styles.resolutionText, new GUILayoutOption[] { GUILayout.MinWidth(40f) }); EditorGUILayout.PropertyField(this.m_HDR, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_ShadowDistance, new GUILayoutOption[0]); EditorGUILayout.IntPopup(this.m_ClearFlags, ReflectionProbeEditor.Styles.clearFlags, ReflectionProbeEditor.Styles.clearFlagsValues, ReflectionProbeEditor.Styles.clearFlagsText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_BackgroundColor, ReflectionProbeEditor.Styles.backgroundColorText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_CullingMask, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_UseOcclusionCulling, new GUILayoutOption[0]); EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, this.m_NearAndFarProperties, EditorGUI.s_NearAndFarLabels, 35f, new GUILayoutOption[0]); EditorGUI.indentLevel--; EditorGUILayout.Space(); if (base.targets.Length == 1) { ReflectionProbe reflectionProbe = (ReflectionProbe)this.target; if (reflectionProbe.mode == ReflectionProbeMode.Custom && reflectionProbe.customBakedTexture != null) { Cubemap cubemap = reflectionProbe.customBakedTexture as Cubemap; if (cubemap && cubemap.mipmapCount == 1) { EditorGUILayout.HelpBox("No mipmaps in the cubemap, Smoothness value in Standard shader will be ignored.", MessageType.Warning); } } } this.DoBakeButton(); EditorGUILayout.Space(); base.serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { serializedObject.Update(); if (targets.Length == 1) { DoToolbar(); } m_ShowProbeModeRealtimeOptions.target = reflectionProbeMode == ReflectionProbeMode.Realtime; m_ShowProbeModeCustomOptions.target = reflectionProbeMode == ReflectionProbeMode.Custom; // Bake/custom/realtime type EditorGUILayout.IntPopup(m_Mode, Styles.reflectionProbeMode, Styles.reflectionProbeModeValues, Styles.typeText); // We cannot show multiple different type controls if (!m_Mode.hasMultipleDifferentValues) { EditorGUI.indentLevel++; { // Custom cubemap UI (Bake button and manual cubemap assignment) if (EditorGUILayout.BeginFadeGroup(m_ShowProbeModeCustomOptions.faded)) { EditorGUILayout.PropertyField(m_RenderDynamicObjects, Styles.renderDynamicObjects); EditorGUI.BeginChangeCheck(); EditorGUI.showMixedValue = m_CustomBakedTexture.hasMultipleDifferentValues; var newCubemap = EditorGUILayout.ObjectField(Styles.customCubemapText, m_CustomBakedTexture.objectReferenceValue, typeof(Texture), false); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { m_CustomBakedTexture.objectReferenceValue = newCubemap; } } EditorGUILayout.EndFadeGroup(); // Realtime UI if (EditorGUILayout.BeginFadeGroup(m_ShowProbeModeRealtimeOptions.faded)) { EditorGUILayout.PropertyField(m_RefreshMode, Styles.refreshMode); EditorGUILayout.PropertyField(m_TimeSlicingMode, Styles.timeSlicing); EditorGUILayout.Space(); } EditorGUILayout.EndFadeGroup(); } EditorGUI.indentLevel--; } EditorGUILayout.Space(); GUILayout.Label(Styles.runtimeSettingsHeader); EditorGUI.indentLevel++; { EditorGUILayout.PropertyField(m_Importance, Styles.importanceText); EditorGUILayout.PropertyField(m_IntensityMultiplier, Styles.intensityText); if (Rendering.EditorGraphicsSettings.GetCurrentTierSettings().reflectionProbeBoxProjection == false) { using (new EditorGUI.DisabledScope(true)) { EditorGUILayout.Toggle(Styles.boxProjectionText, false); } } else { EditorGUILayout.PropertyField(m_BoxProjection, Styles.boxProjectionText); } bool isDeferredRenderingPath = SceneView.IsUsingDeferredRenderingPath(); bool isDeferredReflections = isDeferredRenderingPath && (UnityEngine.Rendering.GraphicsSettings.GetShaderMode(BuiltinShaderType.DeferredReflections) != BuiltinShaderMode.Disabled); using (new EditorGUI.DisabledScope(!isDeferredReflections)) { EditorGUILayout.PropertyField(m_BlendDistance, Styles.blendDistanceText); } // Bounds editing (box projection bounds + the bounds that objects use to check if they should be affected by this reflection probe) if (EditorGUILayout.BeginFadeGroup(m_ShowBoxOptions.faded)) { EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(m_BoxSize, Styles.sizeText); EditorGUILayout.PropertyField(m_BoxOffset, Styles.centerText); if (EditorGUI.EndChangeCheck()) { Vector3 center = m_BoxOffset.vector3Value; Vector3 size = m_BoxSize.vector3Value; if (ValidateAABB(ref center, ref size)) { m_BoxOffset.vector3Value = center; m_BoxSize.vector3Value = size; } } } EditorGUILayout.EndFadeGroup(); } EditorGUI.indentLevel--; EditorGUILayout.Space(); GUILayout.Label(Styles.captureCubemapHeaderText); EditorGUI.indentLevel++; { int[] reflectionResolutionValuesArray = null; GUIContent[] reflectionResolutionTextArray = null; GetResolutionArray(ref reflectionResolutionValuesArray, ref reflectionResolutionTextArray); EditorGUILayout.IntPopup(m_Resolution, reflectionResolutionTextArray, reflectionResolutionValuesArray, Styles.resolutionText, GUILayout.MinWidth(40)); EditorGUILayout.PropertyField(m_HDR); EditorGUILayout.PropertyField(m_ShadowDistance); EditorGUILayout.IntPopup(m_ClearFlags, Styles.clearFlags, Styles.clearFlagsValues, Styles.clearFlagsText); EditorGUILayout.PropertyField(m_BackgroundColor, Styles.backgroundColorText); EditorGUILayout.PropertyField(m_CullingMask); EditorGUILayout.PropertyField(m_UseOcclusionCulling); EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, m_NearAndFarProperties, EditorGUI.s_NearAndFarLabels, EditorGUI.kNearFarLabelsWidth); } EditorGUI.indentLevel--; EditorGUILayout.Space(); if (targets.Length == 1) { ReflectionProbe probe = (ReflectionProbe)target; if (probe.mode == ReflectionProbeMode.Custom && probe.customBakedTexture != null) { Cubemap cubemap = probe.customBakedTexture as Cubemap; if (cubemap && cubemap.mipmapCount == 1) { EditorGUILayout.HelpBox("No mipmaps in the cubemap, Smoothness value in Standard shader will be ignored.", MessageType.Warning); } } } DoBakeButton(); EditorGUILayout.Space(); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { base.serializedObject.Update(); Camera target = (Camera)this.target; this.m_ShowBGColorOptions.target = !this.m_ClearFlags.hasMultipleDifferentValues && ((target.clearFlags == CameraClearFlags.Color) || (target.clearFlags == CameraClearFlags.Skybox)); this.m_ShowOrthoOptions.target = !this.m_Orthographic.hasMultipleDifferentValues && target.orthographic; this.m_ShowTargetEyeOption.target = ((this.m_TargetEye.intValue != 3) || PlayerSettings.virtualRealitySupported) || PlayerSettings.stereoscopic3D; EditorGUILayout.PropertyField(this.m_ClearFlags, new GUILayoutOption[0]); if (EditorGUILayout.BeginFadeGroup(this.m_ShowBGColorOptions.faded)) { EditorGUILayout.PropertyField(this.m_BackgroundColor, new GUIContent("Background", "Camera clears the screen to this color before rendering."), new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); EditorGUILayout.PropertyField(this.m_CullingMask, new GUILayoutOption[0]); EditorGUILayout.Space(); ProjectionType selected = !this.m_Orthographic.boolValue ? ProjectionType.Perspective : ProjectionType.Orthographic; EditorGUI.BeginChangeCheck(); EditorGUI.showMixedValue = this.m_Orthographic.hasMultipleDifferentValues; selected = (ProjectionType)EditorGUILayout.EnumPopup("Projection", selected, new GUILayoutOption[0]); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { this.m_Orthographic.boolValue = selected == ProjectionType.Orthographic; } if (!this.m_Orthographic.hasMultipleDifferentValues) { if (EditorGUILayout.BeginFadeGroup(this.m_ShowOrthoOptions.faded)) { EditorGUILayout.PropertyField(this.m_OrthographicSize, new GUIContent("Size"), new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(1f - this.m_ShowOrthoOptions.faded)) { EditorGUILayout.Slider(this.m_FieldOfView, 1f, 179f, new GUIContent("Field of View"), new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); } EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, this.m_NearAndFarClippingPlanes, EditorGUI.s_NearAndFarLabels, 35f, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_NormalizedViewPortRect, this.m_ViewportLabel, new GUILayoutOption[0]); EditorGUILayout.Space(); EditorGUILayout.PropertyField(this.m_Depth, new GUILayoutOption[0]); EditorGUILayout.IntPopup(this.m_RenderingPath, kCameraRenderPaths, kCameraRenderPathValues, EditorGUIUtility.TempContent("Rendering Path"), new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_TargetTexture, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_OcclusionCulling, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_HDR, new GUILayoutOption[0]); if (this.m_HDR.boolValue) { this.DisplayHDRWarnings(); } if (this.ShouldShowTargetDisplayProperty()) { int intValue = this.m_TargetDisplay.intValue; EditorGUILayout.Space(); EditorGUILayout.IntPopup(this.m_TargetDisplay, this.GetDisplayNames(), s_GameDisplayValues, EditorGUIUtility.TempContent("Target Display"), new GUILayoutOption[0]); if (intValue != this.m_TargetDisplay.intValue) { GameView.RepaintAll(); } } if (EditorGUILayout.BeginFadeGroup(this.m_ShowTargetEyeOption.faded)) { EditorGUILayout.IntPopup(this.m_TargetEye, kTargetEyes, kTargetEyeValues, EditorGUIUtility.TempContent("Target Eye"), new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); this.DepthTextureModeGUI(); this.CommandBufferGUI(); base.serializedObject.ApplyModifiedProperties(); }
public void DrawClippingPlanes() { EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, new[] { nearClippingPlane, farClippingPlane }, EditorGUI.s_NearAndFarLabels, EditorGUI.kNearFarLabelsWidth); }
public override void OnInspectorGUI() { base.serializedObject.Update(); Camera camera = (Camera)this.target; this.m_ShowBGColorOptions.target = (!this.m_ClearFlags.hasMultipleDifferentValues && (camera.clearFlags == CameraClearFlags.Color || camera.clearFlags == CameraClearFlags.Skybox)); this.m_ShowOrthoOptions.target = (!this.m_Orthographic.hasMultipleDifferentValues && camera.orthographic); this.m_ShowTargetEyeOption.target = (this.m_TargetEye.intValue != 3 || PlayerSettings.virtualRealitySupported); EditorGUILayout.PropertyField(this.m_ClearFlags, new GUILayoutOption[0]); if (EditorGUILayout.BeginFadeGroup(this.m_ShowBGColorOptions.faded)) { EditorGUILayout.PropertyField(this.m_BackgroundColor, new GUIContent("Background", "Camera clears the screen to this color before rendering."), new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); EditorGUILayout.PropertyField(this.m_CullingMask, new GUILayoutOption[0]); EditorGUILayout.Space(); CameraEditor.ProjectionType projectionType = (!this.m_Orthographic.boolValue) ? CameraEditor.ProjectionType.Perspective : CameraEditor.ProjectionType.Orthographic; EditorGUI.BeginChangeCheck(); EditorGUI.showMixedValue = this.m_Orthographic.hasMultipleDifferentValues; projectionType = (CameraEditor.ProjectionType)EditorGUILayout.EnumPopup("Projection", projectionType, new GUILayoutOption[0]); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { this.m_Orthographic.boolValue = (projectionType == CameraEditor.ProjectionType.Orthographic); } if (!this.m_Orthographic.hasMultipleDifferentValues) { if (EditorGUILayout.BeginFadeGroup(this.m_ShowOrthoOptions.faded)) { EditorGUILayout.PropertyField(this.m_OrthographicSize, new GUIContent("Size"), new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(1f - this.m_ShowOrthoOptions.faded)) { EditorGUILayout.Slider(this.m_FieldOfView, 1f, 179f, new GUIContent("Field of View"), new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); } EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, this.m_NearAndFarClippingPlanes, EditorGUI.s_NearAndFarLabels, 35f, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_NormalizedViewPortRect, this.m_ViewportLabel, new GUILayoutOption[0]); EditorGUILayout.Space(); EditorGUILayout.PropertyField(this.m_Depth, new GUILayoutOption[0]); EditorGUILayout.IntPopup(this.m_RenderingPath, CameraEditor.kCameraRenderPaths, CameraEditor.kCameraRenderPathValues, EditorGUIUtility.TempContent("Rendering Path"), new GUILayoutOption[0]); if (this.m_ShowOrthoOptions.target && this.wantDeferredRendering) { EditorGUILayout.HelpBox("Deferred rendering does not work with Orthographic camera, will use Forward.", MessageType.Warning, true); } EditorGUILayout.PropertyField(this.m_TargetTexture, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_OcclusionCulling, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_HDR, new GUILayoutOption[0]); if (this.m_HDR.boolValue) { this.DisplayHDRWarnings(); } if (PlayerSettings.virtualRealitySupported) { EditorGUILayout.PropertyField(this.m_StereoSeparation, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_StereoConvergence, new GUILayoutOption[0]); } if (this.ShouldShowTargetDisplayProperty()) { int intValue = this.m_TargetDisplay.intValue; EditorGUILayout.Space(); EditorGUILayout.IntPopup(this.m_TargetDisplay, DisplayUtility.GetDisplayNames(), DisplayUtility.GetDisplayIndices(), EditorGUIUtility.TempContent("Target Display"), new GUILayoutOption[0]); if (intValue != this.m_TargetDisplay.intValue) { GameView.RepaintAll(); } } if (EditorGUILayout.BeginFadeGroup(this.m_ShowTargetEyeOption.faded)) { EditorGUILayout.IntPopup(this.m_TargetEye, CameraEditor.kTargetEyes, CameraEditor.kTargetEyeValues, EditorGUIUtility.TempContent("Target Eye"), new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); this.DepthTextureModeGUI(); this.CommandBufferGUI(); base.serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { base.serializedObject.Update(); if (base.targets.Length == 1) { this.DoToolbar(); } this.m_ShowProbeModeRealtimeOptions.target = (this.reflectionProbeMode == ReflectionProbeMode.Realtime); this.m_ShowProbeModeCustomOptions.target = (this.reflectionProbeMode == ReflectionProbeMode.Custom); EditorGUILayout.IntPopup(this.m_Mode, ReflectionProbeEditor.Styles.reflectionProbeMode, ReflectionProbeEditor.Styles.reflectionProbeModeValues, ReflectionProbeEditor.Styles.typeText, new GUILayoutOption[0]); if (!this.m_Mode.hasMultipleDifferentValues) { EditorGUI.indentLevel++; if (EditorGUILayout.BeginFadeGroup(this.m_ShowProbeModeCustomOptions.faded)) { EditorGUILayout.PropertyField(this.m_RenderDynamicObjects, ReflectionProbeEditor.Styles.renderDynamicObjects, new GUILayoutOption[0]); this.m_CustomBakedTexture.objectReferenceValue = EditorGUILayout.ObjectField(ReflectionProbeEditor.Styles.customCubemapText, this.m_CustomBakedTexture.objectReferenceValue, typeof(Cubemap), false, new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowProbeModeRealtimeOptions.faded)) { EditorGUILayout.PropertyField(this.m_RefreshMode, ReflectionProbeEditor.Styles.refreshMode, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_TimeSlicingMode, ReflectionProbeEditor.Styles.timeSlicing, new GUILayoutOption[0]); EditorGUILayout.Space(); } EditorGUILayout.EndFadeGroup(); EditorGUI.indentLevel--; } EditorGUILayout.Space(); GUILayout.Label(ReflectionProbeEditor.Styles.runtimeSettingsHeader, new GUILayoutOption[0]); EditorGUI.indentLevel++; EditorGUILayout.PropertyField(this.m_Importance, ReflectionProbeEditor.Styles.importanceText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_IntensityMultiplier, ReflectionProbeEditor.Styles.intensityText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_BoxProjection, ReflectionProbeEditor.Styles.boxProjectionText, new GUILayoutOption[0]); if (EditorGUILayout.BeginFadeGroup(this.m_ShowBoxOptions.faded)) { EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(this.m_BoxSize, ReflectionProbeEditor.Styles.sizeText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_BoxOffset, ReflectionProbeEditor.Styles.centerText, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { Vector3 vector3Value = this.m_BoxOffset.vector3Value; Vector3 vector3Value2 = this.m_BoxSize.vector3Value; if (this.ValidateAABB(ref vector3Value, ref vector3Value2)) { this.m_BoxOffset.vector3Value = vector3Value; this.m_BoxSize.vector3Value = vector3Value2; } } } EditorGUILayout.EndFadeGroup(); EditorGUI.indentLevel--; EditorGUILayout.Space(); GUILayout.Label(ReflectionProbeEditor.Styles.captureCubemapHeaderText, new GUILayoutOption[0]); EditorGUI.indentLevel++; EditorGUILayout.IntPopup(this.m_Resolution, ReflectionProbeEditor.Styles.renderTextureSizes, ReflectionProbeEditor.Styles.renderTextureSizesValues, ReflectionProbeEditor.Styles.resolutionText, new GUILayoutOption[] { GUILayout.MinWidth(40f) }); EditorGUILayout.PropertyField(this.m_HDR, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_ShadowDistance, new GUILayoutOption[0]); EditorGUILayout.IntPopup(this.m_ClearFlags, ReflectionProbeEditor.Styles.clearFlags, ReflectionProbeEditor.Styles.clearFlagsValues, ReflectionProbeEditor.Styles.clearFlagsText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_BackgroundColor, ReflectionProbeEditor.Styles.backgroundColorText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_CullingMask, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_UseOcclusionCulling, new GUILayoutOption[0]); EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, this.m_NearAndFarProperties, EditorGUI.s_NearAndFarLabels, 35f, new GUILayoutOption[0]); EditorGUI.indentLevel--; EditorGUILayout.Space(); this.DoBakeButton(); EditorGUILayout.Space(); base.serializedObject.ApplyModifiedProperties(); }