internal static void OnPreAttack(AttackableUnit target, EventArgs args) { var Target = target as AIHeroClient; if (Target == null || !Target.IsValidTarget()) { return; } if (!ItemList.Tiamat.Any(x => x.IsOwned() && x.IsReady())) { return; } var tiamat = ItemList.Tiamat.FirstOrDefault(x => x.IsOwned() && x.IsReady()); if (Player.HasBuffOfType(BuffType.Invisibility) && Main.AttackMenu.VChecked("Tiamat.Stealth")) { return; } if (tiamat.Id.Equals(ItemId.Titanic_Hydra)) { if (Main.AttackMenu["Titanic_Hydra"].Cast <GroupLabel>() != null && Main.AttackMenu.VComboValue("Titanic_Hydra.Style").Equals(0)) { if (!Orbwalker.ActiveModes.Combo.IsOrb() && Main.AttackMenu.VChecked("Titanic_Hydra.Combo") && target.Health > ItemDamage.TitanicDamage(Target)) { return; } tiamat.Cast(); Orbwalker.ResetAutoAttack(); } } }