internal static void Hextech() { if (!ItemList.Hextech.Any(x => x.IsOwned() && x.IsReady()) || Main.AttackMenu["Hextech"].Cast <GroupLabel>() == null) { return; } var Hextech = ItemList.Hextech.FirstOrDefault(x => x.IsOwned() && x.IsReady()); if (!Main.AttackMenu.VChecked("Hextech.Enabled")) { return; } if (Player.HasBuffOfType(BuffType.Invisibility) && Main.AttackMenu.VChecked("Hextech.Stealth")) { return; } var target = TargetSelector.GetTarget(700, DamageType.Physical); var hextech = Hextech.Id.Equals(ItemId.Hextech_GLP_800) ? HextechItem.Ice : Hextech.Id.Equals(ItemId.Hextech_Gunblade) ? HextechItem.Gun : Hextech.Id.Equals(ItemId.Hextech_Protobelt_01) ? HextechItem.Fire : HextechItem.Fire; if (!Orbwalker.ActiveModes.Combo.IsOrb() && Main.AttackMenu.VChecked("Hextech.Combo") && target.Health > ItemDamage.HextechDamage(target, hextech)) { return; } Hextech.Cast(target); }