internal static void Bork() { if (!ItemList.Bork.Any(x => x.IsOwned() && x.IsReady()) || Main.AttackMenu["Bork"].Cast <GroupLabel>() == null) { return; } var bork = ItemList.Bork.FirstOrDefault(x => x.IsOwned() && x.IsReady()); if (!Main.AttackMenu.VChecked("Bork.Enabled")) { return; } if (Player.HasBuffOfType(BuffType.Invisibility) && Main.AttackMenu.VChecked("Bork.Stealth")) { return; } if (Player.Instance.HealthPercent > Main.AttackMenu.VSliderValue("Bork.MyHP")) { return; } var target = TargetSelector.GetTarget(550, DamageType.Physical); if (!Orbwalker.ActiveModes.Combo.IsOrb() && Main.AttackMenu.VChecked("Bork.Combo") && target.Health > ItemDamage.BladeDamage(target)) { return; } if (target.HealthPercent > Main.AttackMenu.VSliderValue("Bork.EnemyHP")) { return; } bork.Cast(target); }