internal static void Hextech() { if (!ItemList.Hextech.Any(x => x.IsOwned() && x.IsReady()) || Main.AttackMenu["Hextech"].Cast <GroupLabel>() == null) { return; } var Hextech = ItemList.Hextech.FirstOrDefault(x => x.IsOwned() && x.IsReady()); if (!Main.AttackMenu.VChecked("Hextech.Enabled")) { return; } if (Player.HasBuffOfType(BuffType.Invisibility) && Main.AttackMenu.VChecked("Hextech.Stealth")) { return; } var target = TargetSelector.GetTarget(700, DamageType.Physical); var hextech = Hextech.Id.Equals(ItemId.Hextech_GLP_800) ? HextechItem.Ice : Hextech.Id.Equals(ItemId.Hextech_Gunblade) ? HextechItem.Gun : Hextech.Id.Equals(ItemId.Hextech_Protobelt_01) ? HextechItem.Fire : HextechItem.Fire; if (!Orbwalker.ActiveModes.Combo.IsOrb() && Main.AttackMenu.VChecked("Hextech.Combo") && target.Health > ItemDamage.HextechDamage(target, hextech)) { return; } Hextech.Cast(target); }
internal static void Tiamat() { if (!ItemList.Tiamat.Any(x => x.IsOwned() && x.IsReady()) || Main.AttackMenu["Tiamat"].Cast <GroupLabel>() == null) { return; } var tiamat = ItemList.Tiamat.FirstOrDefault(x => x.IsOwned() && x.IsReady()); if (Player.HasBuffOfType(BuffType.Invisibility) && Main.AttackMenu.VChecked("Tiamat.Stealth")) { return; } if (Orbwalker.ActiveModes.LaneClear.IsOrb() || Orbwalker.ActiveModes.JungleClear.IsOrb()) { var Count = Math.Max(EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.Instance.Position, 400).Count(), EntityManager.MinionsAndMonsters.GetJungleMonsters(Player.Instance.Position, 400).Count()); if (Count >= Main.AttackMenu.VSliderValue("Tiamat.Clear.Hit")) { tiamat.Cast(); } } if (tiamat.Id.Equals(ItemId.Titanic_Hydra) || !Main.AttackMenu.VChecked("Tiamat.Enabled") || Main.AttackMenu.VComboValue("Tiamat.Style").Equals(0)) { return; } var target = TargetSelector.GetTarget(400, DamageType.Physical); if (!Orbwalker.ActiveModes.Combo.IsOrb() && Main.AttackMenu.VChecked("Tiamat.Combo") && target.Health > ItemDamage.TiamatDamage(target)) { return; } tiamat.Cast(); }
internal static void Bork() { if (!ItemList.Bork.Any(x => x.IsOwned() && x.IsReady()) || Main.AttackMenu["Bork"].Cast <GroupLabel>() == null) { return; } var bork = ItemList.Bork.FirstOrDefault(x => x.IsOwned() && x.IsReady()); if (!Main.AttackMenu.VChecked("Bork.Enabled")) { return; } if (Player.HasBuffOfType(BuffType.Invisibility) && Main.AttackMenu.VChecked("Bork.Stealth")) { return; } if (Player.Instance.HealthPercent > Main.AttackMenu.VSliderValue("Bork.MyHP")) { return; } var target = TargetSelector.GetTarget(550, DamageType.Physical); if (!Orbwalker.ActiveModes.Combo.IsOrb() && Main.AttackMenu.VChecked("Bork.Combo") && target.Health > ItemDamage.BladeDamage(target)) { return; } if (target.HealthPercent > Main.AttackMenu.VSliderValue("Bork.EnemyHP")) { return; } bork.Cast(target); }
internal static void OnPreAttack(AttackableUnit target, EventArgs args) { var Target = target as AIHeroClient; if (Target == null || !Target.IsValidTarget()) { return; } if (!ItemList.Tiamat.Any(x => x.IsOwned() && x.IsReady())) { return; } var tiamat = ItemList.Tiamat.FirstOrDefault(x => x.IsOwned() && x.IsReady()); if (Player.HasBuffOfType(BuffType.Invisibility) && Main.AttackMenu.VChecked("Tiamat.Stealth")) { return; } if (tiamat.Id.Equals(ItemId.Titanic_Hydra)) { if (Main.AttackMenu["Titanic_Hydra"].Cast <GroupLabel>() != null && Main.AttackMenu.VComboValue("Titanic_Hydra.Style").Equals(0)) { if (!Orbwalker.ActiveModes.Combo.IsOrb() && Main.AttackMenu.VChecked("Titanic_Hydra.Combo") && target.Health > ItemDamage.TitanicDamage(Target)) { return; } tiamat.Cast(); Orbwalker.ResetAutoAttack(); } } }