// Update is called once per frame private void Update() { if (Input.GetKey(KeyCode.Space) || Input.touchCount > 0) { text.text = (int.Parse(text.text) + 1).ToString(); text.transform.DOComplete(); text.DOComplete(); text.transform.DOShakePosition(.3f, 3f); text.transform.DOShakeRotation(.3f, 3f); text.transform.DOPunchScale(Vector3.one * .2f, .3f); text.DOColor(Color.grey, .1f).SetLoops(2, LoopType.Yoyo); } }