static void Main(string[] args) { Console.SetBufferSize(X_MAX, Y_MAX); Console.CursorVisible = false; Wall walls = new Wall(X_MAX, Y_MAX); walls.Draw(); int centerX = (int)(X_MAX / 2); int centerY = (int)(Y_MAX / 2); Point start = new Point(centerX, centerY, '+'); Random rand = new Random(); Snake snake = new Snake(start, 3, (Direction)rand.Next(3)); snake.Draw(); FoodCreator creator = new FoodCreator(X_MAX, Y_MAX, '$'); Point food = creator.CreateFood(); food.Draw(); while (true) { if (walls.isHit(snake) || snake.isHitTale()) { break; } if (snake.IsSnakeEat(food)) { food = creator.CreateFood(); food.Draw(); } if (Console.KeyAvailable) { snake.HandleKey(Console.ReadKey()); } snake.Move(); snake.Draw(); Thread.Sleep(100); } }