public IEnumerator PShapeIsInvalidatedWhenStartingOutOfBoundsDebugMode() { sceneController.isDebugMode = true; yield return(SBC_Asserts.PShapeIsInvalidatedWhenStartingOutOfBounds(scene)); sceneController.isDebugMode = false; }
public IEnumerator PShapeIsInvalidatedWhenStartingOutOfBounds() { yield return(SBC_Asserts.PShapeIsInvalidatedWhenStartingOutOfBounds(scene)); }