public IEnumerator ResetMaterialCorrectlyWhenInvalidEntitiesAreRemoved() { var entity = TestHelpers.CreateSceneEntity(scene); TestHelpers.SetEntityTransform(scene, entity, new DCLTransform.Model { position = new Vector3(8, 1, 8) }); TestHelpers.CreateAndSetShape(scene, entity.entityId, DCL.Models.CLASS_ID.GLTF_SHAPE, JsonConvert.SerializeObject( new { src = Utils.GetTestsAssetsPath() + "/GLB/PalmTree_01.glb" })); LoadWrapper gltfShape = GLTFShape.GetLoaderForEntity(entity); yield return(new WaitUntil(() => gltfShape.alreadyLoaded)); yield return(null); Assert.IsFalse(SBC_Asserts.MeshIsInvalid(entity.meshesInfo)); // Move object to surpass the scene boundaries TestHelpers.SetEntityTransform(scene, entity, new DCLTransform.Model { position = new Vector3(18, 1, 18) }); yield return(null); Assert.IsTrue(SBC_Asserts.MeshIsInvalid(entity.meshesInfo)); TestHelpers.RemoveSceneEntity(scene, entity.entityId); ParcelScene.parcelScenesCleaner.ForceCleanup(); yield return(null); var entity2 = TestHelpers.CreateSceneEntity(scene); TestHelpers.SetEntityTransform(scene, entity2, new DCLTransform.Model { position = new Vector3(8, 1, 8) }); TestHelpers.CreateAndSetShape(scene, entity2.entityId, DCL.Models.CLASS_ID.GLTF_SHAPE, JsonConvert.SerializeObject( new { src = Utils.GetTestsAssetsPath() + "/GLB/PalmTree_01.glb" })); LoadWrapper gltfShape2 = GLTFShape.GetLoaderForEntity(entity2); yield return(new WaitUntil(() => gltfShape2.alreadyLoaded)); yield return(null); Assert.IsFalse(SBC_Asserts.MeshIsInvalid(entity2.meshesInfo)); }
public bool MeshIsInvalid(DecentralandEntity.MeshesInfo meshesInfo) { return(SBC_Asserts.MeshIsInvalid(meshesInfo)); }