示例#1
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 public ActiveSkill()
 {
     LinkedPassiveSkill = null;
     Helper = new UiHelper();
     DeckCleanup = new List<DeckType>();
     AttributeCleanup = new List<PlayerAttribute>();
 }
示例#2
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 public CardsAndTargetsVerifier()
 {
     minPlayers = 0;
     maxPlayers = int.MaxValue;
     minCards = 0;
     maxCards = int.MaxValue;
     discarding = false;
     Helper = new UiHelper();
 }
示例#3
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 public CardUsageVerifier()
 {
     Helper = new UiHelper();
 }
示例#4
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 public CardTransformSkill()
 {
     UiHelper = new UiHelper();
 }
示例#5
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 public PassiveSkill()
 {
     isAutoInvoked = false;
     Helper = new UiHelper();
 }
示例#6
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 public CardTransformSkill()
 {
     linkedPassiveSkill = null;
     UiHelper = new UiHelper();
 }
示例#7
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 public ActiveSkill()
 {
     UiHelper = new UiHelper();
 }
示例#8
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 public ActiveSkill()
 {
     linkedPassiveSkill = null;
     UiHelper = new UiHelper();
 }
 private int _GetActualTimeoutSecond(UiHelper helper)
 {
     return Math.Max(5, TimeOutSeconds + (helper != null ? helper.ExtraTimeOutSeconds : 0));
 }
示例#10
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 public PassiveSkill()
 {
     isAutoInvoked = false;
     ExtraCardsDeck = null;
     Helper = new UiHelper();
 }
示例#11
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 public CardTransformSkill()
 {
     LinkedPassiveSkill = null;
     ExtraCardsDeck = null;
     Helper = new UiHelper();
 }
示例#12
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 public CheatSkill()
 {
     Helper = new UiHelper();
     HeroTag = null;
 }
示例#13
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 public ActiveSkill()
 {
     linkedPassiveSkill = null;
     ExtraCardsDeck = null;
     Helper = new UiHelper();
 }
 public CardUsageVerifier()
 {
     Helper = new UiHelper();
 }
示例#15
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 private int _GetActualTimeoutSecond(UiHelper helper)
 {
     return(Math.Max(5, TimeOutSeconds + (helper != null ? helper.ExtraTimeOutSeconds : 0)));
 }
示例#16
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 public CheatSkill()
 {
     Helper = new UiHelper();
 }