public ActiveSkill() { LinkedPassiveSkill = null; Helper = new UiHelper(); DeckCleanup = new List<DeckType>(); AttributeCleanup = new List<PlayerAttribute>(); }
public CardsAndTargetsVerifier() { minPlayers = 0; maxPlayers = int.MaxValue; minCards = 0; maxCards = int.MaxValue; discarding = false; Helper = new UiHelper(); }
public CardUsageVerifier() { Helper = new UiHelper(); }
public CardTransformSkill() { UiHelper = new UiHelper(); }
public PassiveSkill() { isAutoInvoked = false; Helper = new UiHelper(); }
public CardTransformSkill() { linkedPassiveSkill = null; UiHelper = new UiHelper(); }
public ActiveSkill() { UiHelper = new UiHelper(); }
public ActiveSkill() { linkedPassiveSkill = null; UiHelper = new UiHelper(); }
private int _GetActualTimeoutSecond(UiHelper helper) { return Math.Max(5, TimeOutSeconds + (helper != null ? helper.ExtraTimeOutSeconds : 0)); }
public PassiveSkill() { isAutoInvoked = false; ExtraCardsDeck = null; Helper = new UiHelper(); }
public CardTransformSkill() { LinkedPassiveSkill = null; ExtraCardsDeck = null; Helper = new UiHelper(); }
public CheatSkill() { Helper = new UiHelper(); HeroTag = null; }
public ActiveSkill() { linkedPassiveSkill = null; ExtraCardsDeck = null; Helper = new UiHelper(); }
private int _GetActualTimeoutSecond(UiHelper helper) { return(Math.Max(5, TimeOutSeconds + (helper != null ? helper.ExtraTimeOutSeconds : 0))); }
public CheatSkill() { Helper = new UiHelper(); }