示例#1
0
 void Start()
 {
     fader = new CustomFader(auraCamera, propertyFadeSettings);
 }
示例#2
0
 void Start()
 {
     fader = new CustomFader(visualEffectComponent, propertyFadeSettings);
 }
示例#3
0
 void Start()
 {
     fader = new CustomFader(gameObjectRenderer, material1, material2);
 }
示例#4
0
 void Start()
 {
     fader = new CustomFader(sceneGameObjects, propertyFadeSettings);
 }
示例#5
0
 void Start()
 {
     fader = new CustomFader(propertyFadeSettings);
 }
示例#6
0
 void Start()
 {
     fader = new CustomFader(auraVolume, propertyFadeSettings);
 }