Пример #1
0
 void Start()
 {
     fader = new CustomFader(auraCamera, propertyFadeSettings);
 }
Пример #2
0
 void Start()
 {
     fader = new CustomFader(visualEffectComponent, propertyFadeSettings);
 }
Пример #3
0
 void Start()
 {
     fader = new CustomFader(gameObjectRenderer, material1, material2);
 }
Пример #4
0
 void Start()
 {
     fader = new CustomFader(sceneGameObjects, propertyFadeSettings);
 }
Пример #5
0
 void Start()
 {
     fader = new CustomFader(propertyFadeSettings);
 }
Пример #6
0
 void Start()
 {
     fader = new CustomFader(auraVolume, propertyFadeSettings);
 }