public HPLeftRequirement(UnitEffectContext GlobalContext) : base(Name, GlobalContext) { _HPLeft = ""; }
public UnitEffectParams(UnitEffectContext GlobalContext) { this.GlobalContext = GlobalContext; LocalContext = new UnitEffectContext(); }
public TagRequirement(UnitEffectContext GlobalContext) : base(Name, GlobalContext) { }
public WillReachedRequirement(UnitEffectContext GlobalContext) : base(Name, GlobalContext) { _WillNeeded = string.Empty; }
public PlayerPhaseStartRequirement(UnitEffectContext GlobalContext) : base(Name, GlobalContext) { }
public PilotSkillFoundRequirement(UnitEffectContext GlobalContext) : base(Name, GlobalContext) { }
public OnlyOnceRequirement(UnitEffectContext GlobalContext) : base(Name, GlobalContext) { HasActivated = false; }
public PilotedUnitNameRequirement(UnitEffectContext GlobalContext) : base(Name, GlobalContext) { }
public PassiveRequirement(UnitEffectContext GlobalContext) : base(Name, GlobalContext) { }
public PilotStatRequirement(UnitEffectContext GlobalContext) : base(Name, GlobalContext) { _EffectValue = ""; }