Exemplo n.º 1
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 public HPLeftRequirement(UnitEffectContext GlobalContext)
     : base(Name, GlobalContext)
 {
     _HPLeft = "";
 }
Exemplo n.º 2
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 public UnitEffectParams(UnitEffectContext GlobalContext)
 {
     this.GlobalContext = GlobalContext;
     LocalContext       = new UnitEffectContext();
 }
 public TagRequirement(UnitEffectContext GlobalContext)
     : base(Name, GlobalContext)
 {
 }
Exemplo n.º 4
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 public WillReachedRequirement(UnitEffectContext GlobalContext)
     : base(Name, GlobalContext)
 {
     _WillNeeded = string.Empty;
 }
 public PlayerPhaseStartRequirement(UnitEffectContext GlobalContext)
     : base(Name, GlobalContext)
 {
 }
 public PilotSkillFoundRequirement(UnitEffectContext GlobalContext)
     : base(Name, GlobalContext)
 {
 }
Exemplo n.º 7
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 public OnlyOnceRequirement(UnitEffectContext GlobalContext)
     : base(Name, GlobalContext)
 {
     HasActivated = false;
 }
 public PilotedUnitNameRequirement(UnitEffectContext GlobalContext)
     : base(Name, GlobalContext)
 {
 }
 public PassiveRequirement(UnitEffectContext GlobalContext)
     : base(Name, GlobalContext)
 {
 }
 public PilotStatRequirement(UnitEffectContext GlobalContext)
     : base(Name, GlobalContext)
 {
     _EffectValue = "";
 }