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C# (CSharp) Pong Ball.IsGoingRight示例
编程语言:
C# (CSharp)
命名空间/包名称:
Pong
类/类型:
Ball
方法/功能:
IsGoingRight
hotexamples.com的示例:
1
C# (CSharp) Pong Ball.IsGoingRight - 已找到1个示例
。这些是从开源项目中提取的最受好评的
Pong.Ball.IsGoingRight
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Draw(23)
Hide(6)
ChangeVertDirection(3)
AttachTo(3)
GetY(3)
Bounce(3)
GetX(3)
ChangeHorzDirection(3)
setMin(2)
setMax(2)
GetStartVelY(2)
GetStartVelX(2)
GetSize(2)
GetRaggio(2)
GetDirezioneX(2)
Dispose(2)
GetBoundingBox(2)
BounceFromPaddle(2)
ChangeMoveVector(2)
ChangeXDirection(1)
GetYposition(1)
GetRec(1)
BounceHorizontal(1)
GetSpeed(1)
BounceFromWall(1)
BounceFromSide(1)
GetVelX(1)
GetVelY(1)
GetVelocity(1)
GetXposition(1)
BallStartPosition(1)
AnimateExplosion(1)
GiveRandomVelocity(1)
GetRadius(1)
Hit(1)
IncreaseVel(1)
Init(1)
InverseVelX(1)
InverseVelY(1)
InvertY(1)
IsGoingRight(1)
getx(1)
gety(1)
keepinposition(1)
AnimateBall(1)
BounceVertical(1)
GetPosition(1)
ChangeYDirection(1)
ChangeColor(1)
CheckCollisionWithWall(1)
常用方法
Draw (23)
Hide (6)
ChangeVertDirection (3)
AttachTo (3)
GetY (3)
Bounce (3)
GetX (3)
ChangeHorzDirection (3)
setMin (2)
setMax (2)
常用方法
GetStartVelY (2)
GetStartVelX (2)
GetSize (2)
GetRaggio (2)
GetDirezioneX (2)
Dispose (2)
GetBoundingBox (2)
BounceFromPaddle (2)
ChangeMoveVector (2)
ChangeXDirection (1)
GetYposition (1)
GetRec (1)
BounceHorizontal (1)
GetSpeed (1)
BounceFromWall (1)
BounceFromSide (1)
GetVelX (1)
GetVelY (1)
GetVelocity (1)
GetXposition (1)
常用方法
GetYposition (1)
GetRec (1)
BounceHorizontal (1)
GetSpeed (1)
BounceFromWall (1)
BounceFromSide (1)
GetVelX (1)
GetVelY (1)
GetVelocity (1)
GetXposition (1)
BallStartPosition (1)
AnimateExplosion (1)
GiveRandomVelocity (1)
GetRadius (1)
Hit (1)
IncreaseVel (1)
Init (1)
InverseVelX (1)
InverseVelY (1)
InvertY (1)
IsGoingRight (1)
getx (1)
gety (1)
keepinposition (1)
AnimateBall (1)
BounceVertical (1)
GetPosition (1)
ChangeYDirection (1)
ChangeColor (1)
CheckCollisionWithWall (1)
常用方法
BallStartPosition (1)
AnimateExplosion (1)
GiveRandomVelocity (1)
GetRadius (1)
Hit (1)
IncreaseVel (1)
Init (1)
InverseVelX (1)
InverseVelY (1)
InvertY (1)
IsGoingRight (1)
getx (1)
gety (1)
keepinposition (1)
AnimateBall (1)
BounceVertical (1)
GetPosition (1)
ChangeYDirection (1)
ChangeColor (1)
CheckCollisionWithWall (1)
CheckForCollision (1)
CheckVelocity (1)
Clone (1)
Colission (1)
CollideWith (1)
Collides (1)
CollidesWithBoardSide (1)
CollidesWithPaddle (1)
CollisionCheck (1)
DestroyBall (1)
DrawBall (1)
GetPosY (1)
DrawExplosion (1)
DrawSelf (1)
EdgeCollision (1)
GetBallBounce (1)
AddSprite (1)
GetColor (1)
GetDirection (1)
Center (1)
Ball Class Documentation
示例#1
0
显示文件
文件:
CpuController.cs
项目:
Witcher995/ProgramowanieGier
private void AdjustToCenter() { if (!ball.IsGoingRight()) { MoveCloserTo(worldHeight / 2); } }
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