private void Button_Click_2(object sender, RoutedEventArgs e) //Join lobby { GiveSpelerAndLobbyID(sender, out tellerLobbyID, out tellerSpelerID); //Spreekt voor zich... ServiceReference1.Service1Client client = new ServiceReference1.Service1Client(); client.JoinLobbyCompleted += client_JoinLobbyCompleted; //Join lobby client.JoinLobbyAsync(tellerLobbyID, tellerSpelerID); }