示例#1
0
 protected override void OnCollisionReported(DynamicObject initiator)
 {
 }
示例#2
0
 protected override void OnCollisionReported(DynamicObject initiator)
 {
     Hide();
     score += GameConst.CHERRY_SCORE_INCREMENT;
     onCherryAteAgain(score);
 }
示例#3
0
 protected override void OnCollisionReported(DynamicObject initiator)
 {
     if (isAlive && hasDrugAffect)
         Died();
 }
示例#4
0
 protected abstract void OnCollisionReported(DynamicObject initiator);
示例#5
0
 public void ReportCollision(DynamicObject initiator)
 {
     OnCollisionReported(initiator);
 }
示例#6
0
 protected override void OnCollisionReported(DynamicObject initiator)
 {
     ChangeContent(true);
     Destroy();
 }