protected override void OnCollisionReported(DynamicObject initiator) { }
protected override void OnCollisionReported(DynamicObject initiator) { Hide(); score += GameConst.CHERRY_SCORE_INCREMENT; onCherryAteAgain(score); }
protected override void OnCollisionReported(DynamicObject initiator) { if (isAlive && hasDrugAffect) Died(); }
protected abstract void OnCollisionReported(DynamicObject initiator);
public void ReportCollision(DynamicObject initiator) { OnCollisionReported(initiator); }
protected override void OnCollisionReported(DynamicObject initiator) { ChangeContent(true); Destroy(); }