示例#1
0
 internal static FireWeaponObjectCreationListItem Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#2
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 internal static MouseData Parse(IniParser parser)
 {
     return(parser.ParseTopLevelBlock(FieldParseTable));
 }
示例#3
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 internal static EvaEvent Parse(IniParser parser)
 {
     return(parser.ParseTopLevelNamedBlock(
                (x, name) => x.Name = name,
                FieldParseTable));
 }
示例#4
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 internal static RadiusDecalTemplate Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#5
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 internal static AptButtonTooltipMap Parse(IniParser parser) => parser.ParseBlock(FieldParseTable);
示例#6
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 internal static Campaign Parse(IniParser parser)
 {
     return(parser.ParseNamedBlock(
                (x, name) => x.Name = name,
                FieldParseTable));
 }
示例#7
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 internal static ControlBarScheme Parse(IniParser parser)
 {
     return(parser.ParseTopLevelNamedBlock(
                (x, name) => x.Name = name,
                FieldParseTable));
 }
示例#8
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 internal static LightPulseFXListItem Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#9
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 internal static ViewShakeFXListItem Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#10
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 internal static PlayerAIType Parse(IniParser parser)
 {
     return(parser.ParseTopLevelNamedBlock(
                (x, name) => x.Name = name,
                FieldParseTable));
 }
示例#11
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 internal static GeneralPersona Parse(IniParser parser) => parser.ParseBlock(FieldParseTable);
示例#12
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 internal static ObjectCreationList Parse(IniParser parser)
 {
     return(parser.ParseTopLevelNamedBlock(
                (x, name) => x.Name = name,
                FieldParseTable));
 }
示例#13
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 internal static CreateDebrisObjectCreationListItem Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#14
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 internal static DeliverPayloadObjectCreationListItem Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#15
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 internal static WaterTransparency Parse(IniParser parser) => parser.ParseTopLevelBlock(FieldParseTable);
示例#16
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 internal static FXListAtBonePosFXListItem Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#17
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 internal static AmbientStream Parse(IniParser parser)
 {
     return(parser.ParseTopLevelNamedBlock(
                (x, name) => x.Name = name,
                FieldParseTable));
 }
示例#18
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 internal static TerrainScorchFXListItem Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#19
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 internal static StaticGameLod Parse(IniParser parser)
 {
     return(parser.ParseTopLevelNamedBlock(
                (x, name) => x.Level = (GameLodType)Enum.Parse(typeof(GameLodType), name),
                FieldParseTable));
 }
示例#20
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 internal static TracerFXListItem Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#21
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 internal static ControlBarImagePart Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#22
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 internal static ParticleSystemFXListItem Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#23
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 internal static InGameUI Parse(IniParser parser) => parser.ParseTopLevelBlock(FieldParseTable);
 internal static MultiplayerStartingMoneyChoice Parse(IniParser parser) => parser.ParseTopLevelBlock(FieldParseTable);
示例#25
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 internal static LivingWorldAnimObject Parse(IniParser parser)
 {
     return(parser.ParseNamedBlock(
                (x, name) => x.Name = name,
                FieldParseTable));
 }
示例#26
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 internal static MultiplayerSettings Parse(IniParser parser)
 {
     return(parser.ParseTopLevelBlock(FieldParseTable));
 }
示例#27
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 internal static EvaSideSound Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }
示例#28
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文件: Rank.cs 项目: ybwsfl/OpenSAGE
 internal static Rank Parse(IniParser parser)
 {
     return(parser.ParseIndexedBlock(
                (x, level) => x.Level = level,
                FieldParseTable));
 }
示例#29
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 internal static ScoredKillEvaAnnouncer Parse(IniParser parser)
 {
     return(parser.ParseNamedBlock(
                (x, name) => x.Name = name,
                FieldParseTable));
 }
示例#30
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 internal static ApplyRandomForceObjectCreationListItem Parse(IniParser parser)
 {
     return(parser.ParseBlock(FieldParseTable));
 }