internal static FireWeaponObjectCreationListItem Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static MouseData Parse(IniParser parser) { return(parser.ParseTopLevelBlock(FieldParseTable)); }
internal static EvaEvent Parse(IniParser parser) { return(parser.ParseTopLevelNamedBlock( (x, name) => x.Name = name, FieldParseTable)); }
internal static RadiusDecalTemplate Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static AptButtonTooltipMap Parse(IniParser parser) => parser.ParseBlock(FieldParseTable);
internal static Campaign Parse(IniParser parser) { return(parser.ParseNamedBlock( (x, name) => x.Name = name, FieldParseTable)); }
internal static ControlBarScheme Parse(IniParser parser) { return(parser.ParseTopLevelNamedBlock( (x, name) => x.Name = name, FieldParseTable)); }
internal static LightPulseFXListItem Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static ViewShakeFXListItem Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static PlayerAIType Parse(IniParser parser) { return(parser.ParseTopLevelNamedBlock( (x, name) => x.Name = name, FieldParseTable)); }
internal static GeneralPersona Parse(IniParser parser) => parser.ParseBlock(FieldParseTable);
internal static ObjectCreationList Parse(IniParser parser) { return(parser.ParseTopLevelNamedBlock( (x, name) => x.Name = name, FieldParseTable)); }
internal static CreateDebrisObjectCreationListItem Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static DeliverPayloadObjectCreationListItem Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static WaterTransparency Parse(IniParser parser) => parser.ParseTopLevelBlock(FieldParseTable);
internal static FXListAtBonePosFXListItem Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static AmbientStream Parse(IniParser parser) { return(parser.ParseTopLevelNamedBlock( (x, name) => x.Name = name, FieldParseTable)); }
internal static TerrainScorchFXListItem Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static StaticGameLod Parse(IniParser parser) { return(parser.ParseTopLevelNamedBlock( (x, name) => x.Level = (GameLodType)Enum.Parse(typeof(GameLodType), name), FieldParseTable)); }
internal static TracerFXListItem Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static ControlBarImagePart Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static ParticleSystemFXListItem Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static InGameUI Parse(IniParser parser) => parser.ParseTopLevelBlock(FieldParseTable);
internal static MultiplayerStartingMoneyChoice Parse(IniParser parser) => parser.ParseTopLevelBlock(FieldParseTable);
internal static LivingWorldAnimObject Parse(IniParser parser) { return(parser.ParseNamedBlock( (x, name) => x.Name = name, FieldParseTable)); }
internal static MultiplayerSettings Parse(IniParser parser) { return(parser.ParseTopLevelBlock(FieldParseTable)); }
internal static EvaSideSound Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }
internal static Rank Parse(IniParser parser) { return(parser.ParseIndexedBlock( (x, level) => x.Level = level, FieldParseTable)); }
internal static ScoredKillEvaAnnouncer Parse(IniParser parser) { return(parser.ParseNamedBlock( (x, name) => x.Name = name, FieldParseTable)); }
internal static ApplyRandomForceObjectCreationListItem Parse(IniParser parser) { return(parser.ParseBlock(FieldParseTable)); }