internal static Coord3D Parse(IniParser parser) { return(new Coord3D { X = parser.ParseAttributeFloat("X"), Y = parser.ParseAttributeFloat("Y"), Z = parser.ParseAttributeFloat("Z") }); }
internal static LevelBonus Parse(IniParser parser) { return(new LevelBonus { Level = parser.ParseAttributeInteger("Level"), Bonus = parser.ParseAttributeFloat("Bonus") }); }
internal static LinearTarget Parse(IniParser parser) { var offset = parser.ParseVector2(); var t = parser.ParseAttributeFloat("T"); return(new LinearTarget { Offset = offset, T = t }); }