示例#1
0
文件: Items.cs 项目: Gerjo/Gravwar
 public Items(int x, int y, string texture)
 {
     this.position = new Rectangle(x,y,32,32);
     this.texture = Game1.INSTANCE.Content.Load<Texture2D>("Images/" + texture);
     if (texture.ToLower() == "items/rocketlauncher")
     {
         type = "rocketlauncher";
     }
     else if (texture.ToLower() == "items/grenadelauncher")
     {
         type = "grenadelauncher";
     }
     else if (texture.ToLower() == "items/machinegun")
     {
         type = "machinegun";
     }
     else if (texture.ToLower() == "items/gw")
     {
         type = "gw";
     }
     ItemTaken();
 }