示例#1
0
        /// <summary>
        /// Creates Direct3D 9 texture from the specified Direct3D 11 texture. 
        /// (The content is shared between the devices.)
        /// </summary>
        /// <param name="renderTarget">The Direct3D 11 texture.</param>
        /// <returns>The Direct3D 9 texture.</returns>
        /// <exception cref="ArgumentException">
        /// The Direct3D 11 texture is not a shared resource, or the texture format is not 
        /// supported.
        /// </exception>
        public Texture GetSharedTexture(Texture2D renderTarget)
        {
            ThrowIfDisposed();

            if (renderTarget == null)
                return null;

            IntPtr handle = renderTarget.GetSharedHandle();
            if (handle == IntPtr.Zero)
                throw new ArgumentException("Unable to access resource. The texture needs to be created as a shared resource.", "renderTarget");

            Format format;
            switch (renderTarget.Format)
            {
                case SurfaceFormat.Bgr32:
                    format = Format.X8R8G8B8;
                    break;
                case SurfaceFormat.Bgra32:
                    format = Format.A8R8G8B8;
                    break;
                default:
                    throw new ArgumentException("Unexpected surface format. Supported formats are: SurfaceFormat.Bgr32, SurfaceFormat.Bgra32.", "renderTarget");
            }

            return new Texture(_device, renderTarget.Width, renderTarget.Height, 1, Usage.RenderTarget, format, Pool.Default, ref handle);
        }