/// <summary>
        /// 计算模糊矩阵
        /// </summary>
        private void CalculateFuzzyMatrix()
        {
            MemberShipFun _memeberShipFun = new MemberShipFun();
            for (int i = AHPIndexHierarchyUtil.totalLevelCount - 2; i >= 0; i--)
            {
                List<AHPIndexHierarchy> iLevelAhpIndexs = _ahpIndexUtil.FindbyLevel(i);
                foreach (AHPIndexHierarchy _iLevelAhpIndex in iLevelAhpIndexs)
                {
                    List<string> childrenNames = _iLevelAhpIndex.ChildrenNames;
                    DenseMatrix _iLevelMatrix = new DenseMatrix(childrenNames.Count, MemberShipFun.HealthLevelCount);
                    DenseVector _childrenValue = new DenseVector(childrenNames.Count);
                    for (int j = 0; j < childrenNames.Count; j++)
                    {
                        string name = childrenNames[j];
                        AHPIndexHierarchy _ahpIndex = _ahpIndexUtil.FindbyName(name);
                        if (i == AHPIndexHierarchyUtil.totalLevelCount - 2)//是底层
                        {
                            _ahpIndex.FuzzyValue = _memeberShipFun.TrapezoiMebership(_ahpIndex.IndexValue);
                        }

                        _iLevelMatrix = (DenseMatrix)_iLevelMatrix.InsertRow(j, _ahpIndex.FuzzyValue);
                        _iLevelMatrix = (DenseMatrix)_iLevelMatrix.RemoveRow(j + 1);
                        //_ahpIndex.ChildrenFuzzyMatrix = (DenseMatrix)_iLevelMatrix;
                        _childrenValue[j] = _ahpIndex.IndexValue;
                    }
                    _iLevelAhpIndex.ChildrenFuzzyMatrix = _iLevelMatrix;
                    _iLevelAhpIndex.IndexValue = _iLevelAhpIndex.ChildrenWeightVector * _childrenValue;
                    _iLevelAhpIndex.FuzzyValue = FuzzyOperator.WeightedAverage(_iLevelAhpIndex.ChildrenWeightVector, _iLevelAhpIndex.ChildrenFuzzyMatrix);
                }
            }
        }
        /// <summary>
        /// Run example
        /// </summary>
        public void Run()
        {
            // Format matrix output to console
            var formatProvider = (CultureInfo)CultureInfo.InvariantCulture.Clone();
            formatProvider.TextInfo.ListSeparator = " ";
            
            // Create square matrix
            var matrix = new DenseMatrix(5);
            var k = 0;
            for (var i = 0; i < matrix.RowCount; i++)
            {
                for (var j = 0; j < matrix.ColumnCount; j++)
                {
                    matrix[i, j] = k++;
                }
            }

            Console.WriteLine(@"Initial matrix");
            Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // Create vector
            var vector = new DenseVector(new[] { 50.0, 51.0, 52.0, 53.0, 54.0 });
            Console.WriteLine(@"Sample vector");
            Console.WriteLine(vector.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // 1. Insert new column
            var result = matrix.InsertColumn(3, vector);
            Console.WriteLine(@"1. Insert new column");
            Console.WriteLine(result.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // 2. Insert new row
            result = matrix.InsertRow(3, vector);
            Console.WriteLine(@"2. Insert new row");
            Console.WriteLine(result.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // 3. Set column values
            matrix.SetColumn(2, (Vector)vector);
            Console.WriteLine(@"3. Set column values");
            Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // 4. Set row values. 
            matrix.SetRow(3, (double[])vector);
            Console.WriteLine(@"4. Set row values");
            Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // 5. Set diagonal values. SetRow/SetColumn/SetDiagonal accepts Vector and double[] as input parameter
            matrix.SetDiagonal(new[] { 5.0, 4.0, 3.0, 2.0, 1.0 });
            Console.WriteLine(@"5. Set diagonal values");
            Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // 6. Set submatrix values
            matrix.SetSubMatrix(1, 3, 1, 3, DenseMatrix.Identity(3));
            Console.WriteLine(@"6. Set submatrix values");
            Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // Permutations. 
            // Initialize a new instance of the Permutation class. An array represents where each integer is permuted too: 
            // indices[i] represents that integer "i" is permuted to location indices[i]
            var permutations = new Permutation(new[] { 0, 1, 3, 2, 4 });
            
            // 7. Permute rows 3 and 4
            matrix.PermuteRows(permutations);
            Console.WriteLine(@"7. Permute rows 3 and 4");
            Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // 8. Permute columns 1 and 2, 3 and 5
            permutations = new Permutation(new[] { 1, 0, 4, 3, 2 });
            matrix.PermuteColumns(permutations);
            Console.WriteLine(@"8. Permute columns 1 and 2, 3 and 5");
            Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // 9. Concatenate the matrix with the given matrix
            var append = matrix.Append(matrix);

            // Concatenate into result matrix
            matrix.Append(matrix, append);
            Console.WriteLine(@"9. Append matrix to matrix");
            Console.WriteLine(append.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

             // 10. Stack the matrix on top of the given matrix matrix
            var stack = matrix.Stack(matrix);

            // Stack into result matrix
            matrix.Stack(matrix, stack);
            Console.WriteLine(@"10. Stack the matrix on top of the given matrix matrix");
            Console.WriteLine(stack.ToString("#0.00\t", formatProvider));
            Console.WriteLine();

            // 11. Diagonally stack the matrix on top of the given matrix matrix
            var diagoinalStack = matrix.DiagonalStack(matrix);

            // Diagonally stack into result matrix
            matrix.DiagonalStack(matrix, diagoinalStack);
            Console.WriteLine(@"11. Diagonally stack the matrix on top of the given matrix matrix");
            Console.WriteLine(diagoinalStack.ToString("#0.00\t", formatProvider));
            Console.WriteLine();
        }