ToUShort() public static method

Converts a float component to a byte component
public static ToUShort ( float _Component ) : ushort
_Component float
return ushort
示例#1
0
 public void Write(float _R, float _G, float _B, float _A)
 {
     R = PF_Empty.ToUShort(_R);
     G = PF_Empty.ToUShort(_G);
     B = PF_Empty.ToUShort(_B);
     A = PF_Empty.ToUShort(_A);
 }
示例#2
0
 public void Write(float4 _Color)
 {
     R = PF_Empty.ToUShort(_Color.x);
     G = PF_Empty.ToUShort(_Color.y);
     B = PF_Empty.ToUShort(_Color.z);
     A = PF_Empty.ToUShort(_Color.w);
 }
示例#3
0
 public void Write(float _A)
 {
     A = PF_Empty.ToUShort(_A);
 }
示例#4
0
 public void Write(float _R, float _G, float _B, float _A)
 {
     R = PF_Empty.ToUShort(_R);
 }
示例#5
0
 public void Write(float4 _Color)
 {
     R = PF_Empty.ToUShort(_Color.x);
 }