示例#1
0
 public static void Postfix(Mech __instance, Transform parentTransform)
 {
     MechHardpointRulesGetComponentPrefabNamePatch.ResetCalculator();
 }
示例#2
0
 public static void Postfix(MechRepresentationSimGame __instance)
 {
     MechHardpointRulesGetComponentPrefabNamePatch.ResetCalculator();
 }