Esempio n. 1
0
 public static void Postfix(Mech __instance, Transform parentTransform)
 {
     MechHardpointRulesGetComponentPrefabNamePatch.ResetCalculator();
 }
Esempio n. 2
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 public static void Postfix(MechRepresentationSimGame __instance)
 {
     MechHardpointRulesGetComponentPrefabNamePatch.ResetCalculator();
 }