Exemplo n.º 1
0
 public static void Postfix(Mech __instance, Transform parentTransform)
 {
     MechHardpointRulesGetComponentPrefabNamePatch.ResetCalculator();
 }
Exemplo n.º 2
0
 public static void Postfix(MechRepresentationSimGame __instance)
 {
     MechHardpointRulesGetComponentPrefabNamePatch.ResetCalculator();
 }