示例#1
0
 public static void WarnT(string tag, Exception e, string message)
 {
     GameLog.Log(GameLog.LogLevel.WARN, tag, message, e, null);
 }
示例#2
0
 public static void WarnT(string tag, Exception e, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.WARN, tag, message, e, args);
 }
示例#3
0
 public static void Warn(string message)
 {
     GameLog.Log(GameLog.LogLevel.WARN, null, message, null, null);
 }
示例#4
0
 public static void Warn(string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.WARN, null, message, null, args);
 }
示例#5
0
 public static void Verbose(Exception e, string message)
 {
     GameLog.Log(GameLog.LogLevel.VERBOSE, null, message, e, null);
 }
示例#6
0
 public static void VerboseT(string tag, string message)
 {
     GameLog.Log(GameLog.LogLevel.VERBOSE, tag, message, null, null);
 }
示例#7
0
 public static void Info(string message)
 {
     GameLog.Log(GameLog.LogLevel.INFO, null, message, null, null);
 }
示例#8
0
 public static void ErrorT(string tag, Exception e, string message)
 {
     GameLog.Log(GameLog.LogLevel.ERROR, tag, message, e, null);
 }
示例#9
0
 public static void DebugT(string tag, Exception e, string message)
 {
     GameLog.Log(GameLog.LogLevel.DEBUG, tag, message, e, null);
 }
示例#10
0
 public static void DebugT(string tag, Exception e, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.DEBUG, tag, message, e, args);
 }
示例#11
0
 public static void Debug(string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.DEBUG, null, message, null, args);
 }
示例#12
0
 public static void Debug(string message)
 {
     GameLog.Log(GameLog.LogLevel.DEBUG, null, message, null, null);
 }
示例#13
0
 public static void VerboseT(string tag, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.VERBOSE, tag, message, null, args);
 }
示例#14
0
 public static void Error(string message)
 {
     GameLog.Log(GameLog.LogLevel.ERROR, null, message, null, null);
 }
示例#15
0
 public static void Info(string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.INFO, null, message, null, args);
 }
示例#16
0
 public static void Error(string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.ERROR, null, message, null, args);
 }
示例#17
0
 public static void InfoT(string tag, Exception e, string message)
 {
     GameLog.Log(GameLog.LogLevel.INFO, tag, message, e, null);
 }
示例#18
0
 public static void ErrorT(string tag, Exception e, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.ERROR, tag, message, e, args);
 }
示例#19
0
 public static void InfoT(string tag, Exception e, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.INFO, tag, message, e, args);
 }
示例#20
0
 public static void Verbose(Exception e, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.VERBOSE, null, message, e, args);
 }
示例#21
0
 public override void OnAction(CharacterAction characterAction, object data)
 {
     GameLog.Debug(Tag + characterAction);
 }