Example #1
0
 public static void WarnT(string tag, Exception e, string message)
 {
     GameLog.Log(GameLog.LogLevel.WARN, tag, message, e, null);
 }
Example #2
0
 public static void WarnT(string tag, Exception e, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.WARN, tag, message, e, args);
 }
Example #3
0
 public static void Warn(string message)
 {
     GameLog.Log(GameLog.LogLevel.WARN, null, message, null, null);
 }
Example #4
0
 public static void Warn(string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.WARN, null, message, null, args);
 }
Example #5
0
 public static void Verbose(Exception e, string message)
 {
     GameLog.Log(GameLog.LogLevel.VERBOSE, null, message, e, null);
 }
Example #6
0
 public static void VerboseT(string tag, string message)
 {
     GameLog.Log(GameLog.LogLevel.VERBOSE, tag, message, null, null);
 }
Example #7
0
 public static void Info(string message)
 {
     GameLog.Log(GameLog.LogLevel.INFO, null, message, null, null);
 }
Example #8
0
 public static void ErrorT(string tag, Exception e, string message)
 {
     GameLog.Log(GameLog.LogLevel.ERROR, tag, message, e, null);
 }
Example #9
0
 public static void DebugT(string tag, Exception e, string message)
 {
     GameLog.Log(GameLog.LogLevel.DEBUG, tag, message, e, null);
 }
Example #10
0
 public static void DebugT(string tag, Exception e, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.DEBUG, tag, message, e, args);
 }
Example #11
0
 public static void Debug(string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.DEBUG, null, message, null, args);
 }
Example #12
0
 public static void Debug(string message)
 {
     GameLog.Log(GameLog.LogLevel.DEBUG, null, message, null, null);
 }
Example #13
0
 public static void VerboseT(string tag, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.VERBOSE, tag, message, null, args);
 }
Example #14
0
 public static void Error(string message)
 {
     GameLog.Log(GameLog.LogLevel.ERROR, null, message, null, null);
 }
Example #15
0
 public static void Info(string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.INFO, null, message, null, args);
 }
Example #16
0
 public static void Error(string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.ERROR, null, message, null, args);
 }
Example #17
0
 public static void InfoT(string tag, Exception e, string message)
 {
     GameLog.Log(GameLog.LogLevel.INFO, tag, message, e, null);
 }
Example #18
0
 public static void ErrorT(string tag, Exception e, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.ERROR, tag, message, e, args);
 }
Example #19
0
 public static void InfoT(string tag, Exception e, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.INFO, tag, message, e, args);
 }
Example #20
0
 public static void Verbose(Exception e, string message, params object[] args)
 {
     GameLog.Log(GameLog.LogLevel.VERBOSE, null, message, e, args);
 }
Example #21
0
 public override void OnAction(CharacterAction characterAction, object data)
 {
     GameLog.Debug(Tag + characterAction);
 }