FMULP() public method

FMULP: pop operands from %st(0) and %st(1), push multiplication result back to %st(0).
public FMULP ( ) : void
return void
示例#1
0
 public override void OperateDouble(CGenState state) {
     state.FMULP();
 }
示例#2
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 public override void OperateFloat(CGenState state) {
     state.FMULP();
 }