FMULP() public méthode

FMULP: pop operands from %st(0) and %st(1), push multiplication result back to %st(0).
public FMULP ( ) : void
Résultat void
 public override void OperateDouble(CGenState state) {
     state.FMULP();
 }
 public override void OperateFloat(CGenState state) {
     state.FMULP();
 }