示例#1
0
    public virtual void Start()
    {
        if (settingsPrefab)
        {
            settings = Instantiate <UISettings>(settingsPrefab, Manager.instance.selectMaker.transform);
            settings.gameObject.SetActive(false);
            settings.origen = this;
            var t = settings.GetComponent <RectTransform>();
            t.localPosition = Vector3.zero;
            t.localRotation = Quaternion.identity;
        }

        Manager.instance.stat.reputation += reputationInc;
    }