示例#1
0
    // Start is called before the first frame update
    void Start()
    {
        if (String.Compare(PlayerPrefs.GetString("currentUser"), "admin") == 0)
        {
            AdminLoginText.SetActive(true);
            animSettings.Initialize();
            uiSettings.Initialize();

            animSettings2.Initialize();
            uiSettings2.Initialize();

            animSettings3.Initialize();
            uiSettings3.Initialize();

            animSettings4.Initialize();
            uiSettings4.Initialize();

            animSettings5.Initialize();
            uiSettings5.Initialize();
        }
        else
        {
            AdminLoginText.SetActive(false);
            animSettings3.Initialize();
            uiSettings3.Initialize();

            animSettings5.Initialize();
            uiSettings5.Initialize();
        }
    }
示例#2
0
 void FadeToolTipOut(UISettings uiSettings, AnimationSettings animSettings)
 {
     uiSettings.textColor.a    = Mathf.Lerp(uiSettings.textColor.a, 0, animSettings.textSmooth * Time.deltaTime);
     uiSettings.text.color     = uiSettings.textColor;
     uiSettings.textBoxColor.a = Mathf.Lerp(uiSettings.textBoxColor.a, 0, animSettings.textSmooth * Time.deltaTime);
     uiSettings.textBox.color  = uiSettings.textBoxColor;
     if (uiSettings.textBoxColor.a < 0.01f)
     {
         uiSettings.opening = false;
         animSettings.Initialize();
         uiSettings.Initialize();
         lifeTimer = 0;
     }
 }
示例#3
0
 void Start()
 {
     animSettings.Initialize();
     uiSettings.Initialize();
 }