IEnumerator FadeOutAnimation() { yield return(TweenUtil.Alpha(1, 0, 0.5f, GetComponent <SpriteRenderer>())); }
IEnumerator Animate() { StartCoroutine(TweenUtil.Alpha(1, 0.2f, 0.5f, GetComponent <SpriteRenderer>())); yield return(TweenUtil.LocalMove(startPosition, endPosition, 1.0f, transform)); }