常用方法
常用方法
常用方法
常用方法
private void GrabGrabbable(IGrabbable grabbable) { _grabSlots.Add(grabbable); grabbable.OnGrab(_playerContext); grabbable.Transform.parent = transform; grabbable.Rigidbody.isKinematic = true; grabbable.GrabCoroutine = StartCoroutine(TweenUtil.EaseTransformToPoint(grabbable.Transform, _grabPivot, _grabEaseModifier, GRAB_PIVOT_SNAP_THRESHOLD)); }