public IEnumerator <string> GetEnumerator() { return(PInvokeUtilities.ToEnumerator <string>(TurnBasedMultiplayerManager.TurnBasedMultiplayerManager_PlayerSelectUIResponse_GetPlayerIds_Length(base.SelfPtr()), new Func <UIntPtr, string>(this.PlayerIdAtIndex))); }
public IEnumerator <string> GetEnumerator() { return(PInvokeUtilities.ToEnumerator(TurnBasedMultiplayerManager.TurnBasedMultiplayerManager_PlayerSelectUIResponse_GetPlayerIds_Length(SelfPtr()), PlayerIdAtIndex)); }