private Texture GetTextureFromFile(string FileName) { Texture texture = null; if (File.Exists(FileName)) { Tex.ReadFile(FileName); SlimDX.Direct3D9.Format imageFormat = ConvFormat(Tex.GetFormat()); texture = BuildTexture(Tex.lcTex.imageData[0], imageFormat, (int)Tex.lcTex.Header.Width, (int)Tex.lcTex.Header.Height); } return(texture); }
private Texture GetTextureFromFile(string FileName) { Texture result = null; if (File.Exists(FileName)) { Tex.ReadFile(FileName); Format imageFormat = this.ConvFormat(Tex.GetFormat()); result = this.BuildTexture(Tex.lcTex.imageData[0], imageFormat, (int)Tex.lcTex.Header.Width, (int)Tex.lcTex.Header.Height); } return(result); }