示例#1
0
    public void InitializeDungeonDatabase()
    {
        instance    = this;
        dungeonList = new List <DungeonBaseData>();

        AddDungeonData(new DungeonBaseData((int)DungeonId.LostTeddyBear, "잃어버린 곰"));

        for (int i = 1; i < 11; i++)
        {
            #region 잃어버린 곰 던전 1 ~ 10레벨

            DungeonLevelData dungeonLevelData = new DungeonLevelData(i, 3);

            Stage missingBearStage0 = new Stage(0);
            Stage missingBearStage1 = new Stage(1);
            Stage missingBearStage2 = new Stage(2);

            //missingBearStage0.AddMonster((int)MonsterId.Frog, i, 4);
            //missingBearStage0.AddMonster((int)MonsterId.Duck, i, 4);
            //missingBearStage0.AddMonster((int)MonsterId.Rabbit, i, 1);
            missingBearStage0.AddMonster((int)MonsterId.BlackBear, i, 1);

            missingBearStage1.AddMonster((int)MonsterId.Frog, i, 3);
            missingBearStage1.AddMonster((int)MonsterId.Duck, i, 3);
            missingBearStage1.AddMonster((int)MonsterId.Rabbit, i, 2);

            missingBearStage2.AddMonster((int)MonsterId.BlackBear, i, 1);

            dungeonLevelData.AddStage(missingBearStage0);
            dungeonLevelData.AddStage(missingBearStage1);
            dungeonLevelData.AddStage(missingBearStage2);

            dungeonList[(int)DungeonId.LostTeddyBear].AddLevelData(dungeonLevelData);
            #endregion
        }
    }