示例#1
0
 public void EnemySpawningDifficulty(TileMapData map, int numEnemies)
 {
     for (int i = 0; i < numEnemies; i++)
     {
         Spawning.SpawnEnemies(map, 1, SpawnAppropriateEnemy(DungeonFloor), PlayerInstance);
     }
 }