public void MoveOpponentPieceInGUI(string guiSpaceName) { GameObject opponentMouse = GameObject.Find("opponentMouse"); GameObject targetSquare = GameObject.Find(guiSpaceName); ClickSquare clickSquare = targetSquare.GetComponent <ClickSquare>(); MoveMouse moveMouseScript = opponentMouse.GetComponent <MoveMouse>(); moveMouseScript.target = new Vector3(clickSquare.transform.position.x, clickSquare.transform.position.y, -1f); opponentMouse.transform.localScale = new Vector3(opponentMouse.transform.localScale.x + .001f, opponentMouse.transform.localScale.y + .001f, opponentMouse.transform.localScale.z); //MoveMouse playerMoveMouseScript = GameObject.Find("playerMouse").GetComponent<MoveMouse>(); //MoveArms playerMoveArmScript = GameObject.Find("ScientistArmOne").GetComponent<MoveArms>(); moveMouseScript.moveMouse = true; soundEffectController.PlaySqueakSound(); SwitchTurnIndicatorToLocal(); }