示例#1
0
 private void OnCollisionEnter(Collision col)
 {
     if (col.gameObject.tag == "Sword" && Sinka_flg == true)
     {
         Transform wgbar = col.transform.Find("sword1Canvas/WGbar");
         evolution = wgbar.gameObject.GetComponent <Evolution>();
         evolution.Set_wgslider(20);
         evolution.Set_Wg(20);
         skeleton = parent.gameObject.GetComponent <Skeleton>();
         skeleton.Die();
         Destoy(this);
     }
     if (col.gameObject.tag == "Sword" && Sinka_flg1 == true)
     {
         Transform Wgbar1 = col.transform.Find("sword2Canvas/Wgbar1");
         evolution1 = Wgbar1.gameObject.GetComponent <Evolution1>();
         evolution1.Set_wgslider1(20);
         evolution1.Set_Wg1(20);
         skeleton = parent.gameObject.GetComponent <Skeleton>();
         skeleton.Die();
         Destoy(this);
     }
     if (col.gameObject.tag == "Sword" && Sinka_flg2 == true)
     {
         skeleton = parent.gameObject.GetComponent <Skeleton>();
         skeleton.Die();
         Destoy(this);
     }
 }