示例#1
0
 public void TryToPlayHitSfx(string HitSfx)
 {
     if (HitSfxInterval_ <= 0)
     {
         SfxManager.PlayNpcSfx(this, true, HitSfx);
         HitSfxInterval_ = 8;
     }
 }
示例#2
0
 private static void OnNpcDieEvent(NpcDieEvent Event)
 {
     if (Event.Master.Team == CombatTeam.B)
     {
         AddGem((int)Event.Master.CalcFinalAttr(NpcAttrIndex.Gem));
         SfxManager.PlayNpcSfx(Event.Master, true, "prefabs/sfx/goldsfx.prefab");
     }
 }