void OnGUI() { style.fontSize = 40; style.normal.textColor = Color.white; GUI.Label(new Rect(50f, 100f, 100f, 50f), "Score: " + scoreTracker.GetScore(), style); GUI.Label(new Rect(50f, 50f, 100f, 50f), "Hi-Score: " + scoreTracker.GetHighScore(), style); }
private void UpdateDisplay() { for (int i = 0; i < playerScoreDisplays.Count; i++) { PlayerScoreDisplay psd = playerScoreDisplays[i]; psd.SetScoreText(scoreTracker.GetScore(i)); } }
private void OnEnable() { //saves temp data DataSaverLoader.Gd.LatestLevel = SceneManager.GetActiveScene().buildIndex; DataSaverLoader.Gd.LatestScore = ScoreTrackerScript.GetScore(); FinalScoreText.text = "Final Score\n" + ScoreTrackerScript.GetScore().ToString(); StartCoroutine(EnterName()); }
void Update() { if (ScoreTracker.GetScore() > nextLife) { Lives++; RefreshText(); nextLife += increment; AudioSource.PlayClipAtPoint(ExtraLife, Vector3.zero, 0.4f); } }
public void GenerateLevel(float position) { float score = scoreTracker.GetScore(); if (score < easyThreshold) { Generate(easyLevels, position); } else if (score < medThreshold) { Generate(intermediateLevels, position); } else if (score < hardThreshold) { Generate(hardLevels, position); } else { Generate(expertLevels, position); } }
// Update is called once per frame void Update() { scoreText.text = scoreTracker.GetScore().ToString(); }
void Start() { m_score = m_scoreScript.GetScore(); }
public static async Task EchoMessage(ConnectorClient connector, Activity activity, double score, ScoreTracker tracker) { var responseString = "your score is: " + score.ToString(); var intentString = activity.GetTextWithoutMentions(); var command = (intentString.IndexOf(" ") > -1) ? intentString.Substring(0, intentString.IndexOf(" ")) : intentString; switch (command) { case "Entity": string host = "https://api.cognitive.microsoft.com"; string path = "/bing/v7.0/entities"; string market = "en-US"; string key = "50f20daf6202450a82824126b0a5afb4"; string query = intentString.Substring(7); HttpClient client = new HttpClient(); client.DefaultRequestHeaders.Add("Ocp-Apim-Subscription-Key", key); string uri = host + path + "?mkt=" + market + "&q=" + System.Net.WebUtility.UrlEncode(query); HttpResponseMessage response = await client.GetAsync(uri); string responsible = await response.Content.ReadAsStringAsync(); JObject parsed = JObject.Parse(responsible); await connector.Conversations.ReplyToActivityWithRetriesAsync(activity.CreateReply(parsed["entities"]["value"][0]["description"].ToString())); break; default: if (intentString != null) { LUISResult result = await MakeRequest(intentString); switch (result.intents[0].intent) { case "AskedForName": if (score >= 0.7) { responseString = "hi friend!!!! my name is dev-X"; } else if (score >= 0.5 && score < 0.7) { responseString = "my name is dev-x"; } else if (score > 0.3 && score < 0.5) { responseString = "my name is dev-X, are u alright buddy?"; } else { responseString = "my name is dev-x, you look very sad, let me tell you a joke!" + "\n" + TellJoke(); } break; case "Born": if (score > 0.6) { responseString = "Vancouver BC (during aloha hacks)"; } else { responseString = "Vancouver BC (During aloha hacks) :D"; } break; case "AskedForMovie": if (score < 0.4) { responseString = "You should watch a happy movie like the new spiderman!"; } else if (score < 0.6) { responseString = "you should watch just a normal movie, like Game of Thrones"; } else { responseString = "You're too happy!! watch something sad like Black Mirror"; } break; default: tracker.update(TempSentiment(activity.GetTextWithoutMentions())); score = tracker.GetScore(); if (score > 0.3 && score < 0.5) { responseString = "Are u alright buddy?"; } else if (score <= 0.3) { responseString = "You sound like you are in a bad mood uwu, let me tell you a joke!" + "\n" + TellJoke(); } else { responseString = "Great!"; } break; } } var reply = activity.CreateReply(responseString); await connector.Conversations.ReplyToActivityWithRetriesAsync(reply); break; } }
private void Start() { text = GetComponent <Text>(); text.text = ScoreTracker.GetScore().ToString(ScoreTracker.format); ScoreTracker.SaveAndReset(); }