private void OnCollisionEnter(Collision c)
    {
        if (c.gameObject.tag == "Ball")
        {
            string tempString = c.transform.GetComponent <Ball>().teamTag;

            if (tempString == team1Tag)
            {
                Debug.Log("team1Scored");
                sTracker.AddScoreToTeam1(1);
            }

            else if (tempString == team2Tag)
            {
                Debug.Log("team2Scored");
                sTracker.AddScoreToTeam2(1);
            }

            else
            {
                Debug.LogError("Ball collided with goal, but the team tag variable does not match the tags of either team!");
            }
        }
    }