示例#1
0
        static void Prefix(Respawn __instance, ref bool ____canPress)
        {
            if (Main.enabled && Main.settings.respawnNearBail && ____canPress)
            {
                Coroutine doBailTmpCoroutine = __instance.GetExtensionComponent().DoBailTmpCoroutine;

                if (doBailTmpCoroutine != null)
                {
                    ((MonoBehaviour)PlayerController.Instance).StopCoroutine(doBailTmpCoroutine);
                }
            }
        }