internal uint GetDefaultInstanceID(Player player)
 {
     if (RealmManager.TryParseReservedRealm(Realm.Id, out var r))
     {
         switch (r)
         {
         default:
             return(ACE.Entity.Position.InstanceIDFromVars(Realm.Id, (ushort)player.Account.AccountId, false));
         }
     }
     return(StandardRules.GetDefaultInstanceID());
 }