示例#1
0
        public void UsePortal(RealmTime time, UsePortalPacket pkt)
        {
            Entity entity = Owner.GetEntity(pkt.ObjectId);

            if (entity == null || !entity.Usable)
            {
                return;
            }
            World  world = null;
            Portal p     = null;

            if (entity is Portal)
            {
                p     = entity as Portal;
                world = p.WorldInstance;
            }
            if (world == null)
            {
                if (p != null)
                {
                    bool   setWorldInstance = true;
                    string d = "";
                    if (XmlDatas.IdToDungeon.TryGetValue(entity.ObjectType, out d))
                    {
                        world = RealmManager.AddWorld(new XMLWorld(XmlDatas.DungeonDescs[d]));
                    }
                    else
                    {
                        switch (entity.ObjectType) //handling default case for not found. Add more as implemented
                        {
                        case 0x070e:
                        case 0x0703:                                                         //portal of cowardice
                        {
                            if (RealmManager.PlayerWorldMapping.ContainsKey(this.AccountId)) //may not be valid, realm recycled?
                            {
                                world = RealmManager.PlayerWorldMapping[this.AccountId];     //also reconnecting to vault is a little unexpected
                            }
                            else if (world.Id == -5 || world.Id == -11)
                            {
                                world = RealmManager.GetWorld(World.NEXUS_ID);
                            }
                            else
                            {
                                world = RealmManager.GetWorld(World.NEXUS_ID);
                            }
                        } break;

                        case 0x0712:
                            world = RealmManager.GetWorld(World.NEXUS_ID); break;

                        case 0x071d:
                            world = RealmManager.GetWorld(World.NEXUS_ID); break;

                        case 0x071c:
                            world = RealmManager.Monitor.GetRandomRealm(); break;

                        case 0x0720:
                            world            = RealmManager.PlayerVault(psr);
                            setWorldInstance = false; break;

                        case 0x071e:
                            world = RealmManager.AddWorld(new Kitchen()); break;

                        case 0x0ffa:                                            //these need to match IDs
                            //world = RealmManager.GetWorld(World.GauntletMap); break; //this creates a singleton dungeon
                            world = RealmManager.AddWorld(new Island()); break; //this allows each dungeon to be unique

                        case 0x0ffc:
                            world = RealmManager.AddWorld(new WineCellarMap()); break;

                        case 0x1900:
                            world = RealmManager.AddWorld(new ArenaMap()); break;

                        case 0x0730:
                            world = RealmManager.AddWorld(new OceanTrench()); break;

                        case 0x070c:
                            world = RealmManager.AddWorld(new SpriteWorld()); break;

                        case 0x071b:
                            world = RealmManager.AddWorld(new Abyss()); break;

                        case 0x071a:
                            world = RealmManager.AddWorld(new UndeadLair()); break;

                        case 0x1901:
                            world = RealmManager.AddWorld(new VoidWorld()); break;

                        case 0x072c:
                            world = RealmManager.AddWorld(new TombMap()); break;

                        case 0x0742:
                            world = RealmManager.AddWorld(new BeachZone()); break;

                        case 0x0718:
                            world = RealmManager.AddWorld(new SnakePit()); break;

                        case 0x0890:
                            world = RealmManager.AddWorld(new MadLabMap()); break;

                        case 0x1905:
                            world            = RealmManager.AddWorld(new BattleArenaMap());
                            setWorldInstance = false; break;

                        case 0x1919:
                            world = RealmManager.AddWorld(new Secret()); break;

                        case 0x1923:
                            world = RealmManager.AddWorld(new ZombieMap()); break;

                        case 0x195d:
                            world = RealmManager.AddWorld(new MarketMap()); break;

                        case 0x195f:
                            world = RealmManager.AddWorld(new Mine()); break;

                        default: SendError("Portal Not Implemented!"); break;
                        }
                    }
                    if (setWorldInstance)
                    {
                        p.WorldInstance = world;
                    }
                }
                else
                {
                    switch (entity.ObjectType) // Special Portals that cannot be the portal class
                    {
                    case 0x072f:
                        world = RealmManager.GuildHallWorld(Guild);
                        break;

                    default: psr.SendPacket(new TextPacket
                        {
                            BubbleTime = 0,
                            Stars      = -1,
                            Name       = "",
                            Text       = "Semi-Portal Not Implemented!"
                        }); break;
                    }
                }
            }

            //used to match up player to last realm they were in, to return them to it. Sometimes is odd, like from Vault back to Vault...
            if (RealmManager.PlayerWorldMapping.ContainsKey(this.AccountId))
            {
                World tempWorld;
                RealmManager.PlayerWorldMapping.TryRemove(this.AccountId, out tempWorld);
            }
            RealmManager.PlayerWorldMapping.TryAdd(this.AccountId, Owner);
            psr.Reconnect(new ReconnectPacket()
            {
                Host   = "",
                Port   = 2050,
                GameId = world.Id,
                Name   = world.Name,
                Key    = Empty <byte> .Array,
            });
        }
示例#2
0
        public void UsePortal(RealmTime time, UsePortalPacket pkt)
        {
            var entity = Owner.GetEntity(pkt.ObjectId);

            if (entity == null || !entity.Usable)
            {
                return;
            }
            World  world  = null;
            var    player = this;
            Portal p      = null;

            if (entity is Portal)
            {
                p     = entity as Portal;
                world = p.WorldInstance;
            }
            if (world == null)
            {
                if (p != null)
                {
                    var setWorldInstance = true;
                    var d = "";
                    if (XmlDatas.IdToDungeon.TryGetValue(entity.ObjectType, out d))
                    {
                        world = RealmManager.AddWorld(new XmlWorld(XmlDatas.DungeonDescs[d]));
                    }
                    else
                    {
                        switch (entity.ObjectType) //handling default case for not found. Add more as implemented
                        {
                        case 0x0703:               //portal of cowardice
                        {
                            if (RealmManager.PlayerWorldMapping.ContainsKey(AccountId))
                            {
                                //may not be valid, realm recycled?
                                world = RealmManager.PlayerWorldMapping[AccountId];
                            }
                            //also reconnecting to vault is a little unexpected
                            else if (world.Id == -5 || world.Id == -11)
                            {
                                world = RealmManager.GetWorld(World.NEXUS_ID);
                            }
                            else
                            {
                                world = RealmManager.GetWorld(World.NEXUS_ID);
                            }
                        }
                        break;

                        case 0x0d40:
                        {
                            if (RealmManager.PlayerWorldMapping.ContainsKey(AccountId))
                            {
                                //may not be valid, realm recycled?
                                world = RealmManager.PlayerWorldMapping[AccountId];
                            }
                            //also reconnecting to vault is a little unexpected
                            else if (world.Id == -5 || world.Id == -11)
                            {
                                world = RealmManager.GetWorld(World.NEXUS_ID);
                            }
                            else
                            {
                                world = RealmManager.GetWorld(World.NEXUS_ID);
                            }
                        }
                        break;

                        case 0x0712:
                            world = RealmManager.GetWorld(World.NEXUS_ID);
                            break;

                        case 0x071d:
                            world = RealmManager.GetWorld(World.NEXUS_ID);
                            break;

                        case 0x071c:
                            world = RealmManager.Monitor.GetRandomRealm();
                            break;

                        case 0x0720:
                            world            = RealmManager.PlayerVault(psr);
                            setWorldInstance = false;
                            break;

                        case 0x071e:
                            world = RealmManager.AddWorld(new Kitchen());
                            break;

                        case 0x0ffa:     //these need to match IDs
                            //world = RealmManager.GetWorld(World.GauntletMap); break; //this creates a singleton dungeon
                            world = RealmManager.AddWorld(new Island());
                            break;     //this allows each dungeon to be unique

                        case 0x0ffc:
                            world = RealmManager.AddWorld(new WineCellarMap());
                            break;

                        case 0x1900:
                            world = RealmManager.AddWorld(new ArenaMap());
                            break;

                        case 0x0730:
                            world = RealmManager.AddWorld(new OceanTrench());
                            break;

                        case 0x070c:
                            world = RealmManager.AddWorld(new SpriteWorld());
                            break;

                        case 0x071b:
                            world = RealmManager.AddWorld(new Abyss());
                            break;

                        case 0x071a:
                            world = RealmManager.AddWorld(new UndeadLair());
                            break;

                        case 0x1901:
                            world = RealmManager.AddWorld(new VoidWorld());
                            break;

                        case 0x072c:
                            world = RealmManager.AddWorld(new TombMap());
                            break;

                        case 0x1905:
                        {
                            psr.SendPacket(new TextBoxPacket
                                {
                                    Button1 = "Enter",
                                    Button2 = "Cancel",
                                    Message = "Join the arena at the price of 150 fame?",
                                    Title   = "Arena Confirmation",
                                    Type    = "EnterArena1"
                                });
                        }
                        break;

                        case 0x1908:

                            psr.SendPacket(new TextBoxPacket
                            {
                                Button1 = "Enter",
                                Button2 = "Cancel",
                                Message = "Join the free arena?",
                                Title   = "Arena Confirmation",
                                Type    = "EnterArena2"
                            });
                            break;

                        case 0x0742:
                            world = RealmManager.AddWorld(new BeachZone());
                            break;

                        case 0x0718:
                            world = RealmManager.AddWorld(new SnakePit());
                            break;

                        case 0x0890:
                            world = RealmManager.AddWorld(new MadLabMap());
                            break;

                        case 0x1919:
                            world = RealmManager.AddWorld(new Secret());
                            break;

                        case 0x1923:
                            world = RealmManager.AddWorld(new ZombieMap());
                            break;

                        default:
                            SendError("Portal Not Implemented!");
                            break;

                        case 0x195d:
                            world = RealmManager.AddWorld(new MarketMap());
                            break;

                        case 0x070d:
                            world = RealmManager.Monitor.GetRandomRealm();
                            break;

                        case 0x070e:
                            world = RealmManager.Monitor.GetRandomRealm();
                            break;

                        case 0x0704:
                            world = RealmManager.Monitor.GetRandomRealm();
                            break;

                        case 0x753E:
                            world = RealmManager.AddWorld(new LairofDraconis());
                            break;

                        case 0x7002:
                            world = RealmManager.AddWorld(new PartyCellarMap());
                            break;

                        case 0x701c:
                        {
                            psr.SendPacket(new TextBoxPacket
                                {
                                    Button1 = "Enter",
                                    Button2 = "Cancel",
                                    Message = "Join sheep herding at the price of 500 fame?",
                                    Title   = "Sheep Herding",
                                    Type    = "SheepHerding"
                                });
                        }
                        break;

                        case 0x7024:
                        {
                            psr.SendPacket(new TextBoxPacket
                                {
                                    Button1 = "Yes",
                                    Button2 = "Cancel",
                                    Message = "Join zombies at the price of 100 fame?",
                                    Title   = "Zombies",
                                    Type    = "Zombies"
                                });
                        }
                        break;

                        case 0x4a2b:
                        {
                            psr.SendPacket(new TextBoxPacket
                                {
                                    Button1 = "Yes",
                                    Button2 = "Cancel",
                                    Message = "Sorry, this isn't quite done yet. Look forward to it, though.",
                                    Title   = "Nexus Defense",
                                    Type    = "Nexus Defense"
                                });
                        }
                        break;

                        case 0x7025:
                            world = RealmManager.AddWorld(new ForestMap());
                            break;

                        case 0x4a29:
                            world = RealmManager.AddWorld(new ChristmasCellarMap());
                            break;

                        case 0x4a2a:
                            world = RealmManager.AddWorld(new TurkeyMap());
                            break;

                        case 0x5050:
                            world = RealmManager.AddWorld(new Shatters());
                            break;

                        case 0x2fbb:
                            world = RealmManager.AddWorld(new EC());
                            break;

                        case 0x0d7b:
                            world = RealmManager.AddWorld(new OryxChamberMap());
                            break;
                        }
                    }
                    if (setWorldInstance)
                    {
                        p.WorldInstance = world;
                    }
                }
                else
                {
                    switch (entity.ObjectType) // Special Portals that cannot be the portal class
                    {
                    case 0x072f:
                        world = RealmManager.GuildHallWorld(Guild);
                        break;

                    default:
                        psr.SendPacket(new TextPacket
                        {
                            BubbleTime = 0,
                            Stars      = -1,
                            Name       = "",
                            Text       = "Semi-Portal Not Implemented!"
                        });
                        break;
                    }
                }
            }

            //used to match up player to last realm they were in, to return them to it. Sometimes is odd, like from Vault back to Vault...

            if (RealmManager.PlayerWorldMapping.ContainsKey(AccountId))
            {
                World tempWorld;
                RealmManager.PlayerWorldMapping.TryRemove(AccountId, out tempWorld);
            }
            RealmManager.PlayerWorldMapping.TryAdd(AccountId, Owner);
            psr.Reconnect(new ReconnectPacket
            {
                Host   = "",
                Port   = 2050,
                GameId = world.Id,
                Name   = world.Name,
                Key    = Empty <byte> .Array,
            });
        }